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:x: verify/tree/LC_vertex_set_path_composite.test.cpp

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#define PROBLEM "https://judge.yosupo.jp/problem/vertex_set_path_composite"

#include "template/template.hpp"
#include "graph/graph.hpp"
#include "modint/modint.hpp"
#include "segment-tree/segment-tree.hpp"
#include "tree/heavy-light-decomposition.hpp"

using mint = ModInt998244353;
struct F {
  mint a, b;
  mint eval(mint x) const { return a * x + b; }
};
struct CompositeMonoid {
  using value_type = F;
  static F op(F f, F g) { return {f.a * g.a, f.b * g.a + g.b}; }
  static F e() { return {1, 0}; }
};
struct ReverseCompositeMonoid {
  using value_type = F;
  static F op(F f, F g) { return CompositeMonoid::op(g, f); }
  static F e() { return CompositeMonoid::e(); }
};

int main() {
  int n, q;
  in(n, q);
  vector<F> f(n);
  rep(x, 0, n) in(f[x].a, f[x].b);
  GraphUnweighted g(n);
  rep(i, 0, n - 1) {
    int u, v;
    in(u, v);
    g.add_edge(u, v);
  }
  HeavyLightDecomposition hld(g);
  vector<F> arranged(n);
  rep(x, 0, n) arranged[hld.pos[x]] = f[x];
  SegmentTree<CompositeMonoid> seg(arranged);
  SegmentTree<ReverseCompositeMonoid> rseg(arranged);
  while (q--) {
    int type;
    in(type);
    if (type == 0) {
      int p;
      F value;
      in(p, value.a, value.b);
      seg.set(hld.pos[p], value);
      rseg.set(hld.pos[p], value);
    } else {
      int u, v;
      mint x;
      in(u, v, x);
      F prod = CompositeMonoid::e();
      hld.path(u, v, [&](int l, int r, bool rev) {
        F part = rev ? rseg.prod(l, r) : seg.prod(l, r);
        prod = CompositeMonoid::op(prod, part);
      });
      out(prod.eval(x));
    }
  }
}
#line 1 "verify/tree/LC_vertex_set_path_composite.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_set_path_composite"

#line 2 "template/template.hpp"
#include <bits/stdc++.h>
using namespace std;

#line 2 "template/macro.hpp"
#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (int)(b) - 1; i >= (a); i--)
#define ALL(v) (v).begin(), (v).end()
#define UNIQUE(v) sort(ALL(v)), (v).erase(unique(ALL(v)), (v).end())
#define SZ(v) (int)v.size()
#define MIN(v) *min_element(ALL(v))
#define MAX(v) *max_element(ALL(v))
#define LB(v, x) int(lower_bound(ALL(v), (x)) - (v).begin())
#define UB(v, x) int(upper_bound(ALL(v), (x)) - (v).begin())
#define YN(b) cout << ((b) ? "YES" : "NO") << "\n";
#define Yn(b) cout << ((b) ? "Yes" : "No") << "\n";
#define yn(b) cout << ((b) ? "yes" : "no") << "\n";
#line 6 "template/template.hpp"

#line 2 "template/util.hpp"
using uint = unsigned int;
using ll = long long int;
using ull = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
template <class T>
using priority_queue_asc = priority_queue<T, vector<T>, greater<T>>;

template <class T, class S = T>
S SUM(const vector<T>& a) {
  return accumulate(ALL(a), S(0));
}
template <class T1, class T2>
inline bool chmin(T1& a, T2 b) {
  if (a > b) {
    a = b;
    return true;
  }
  return false;
}
template <class T1, class T2>
inline bool chmax(T1& a, T2 b) {
  if (a < b) {
    a = b;
    return true;
  }
  return false;
}
template <class T1, class T2>
inline bool chmin_opt(optional<T1>& a, T2 b) {
  if (!a || a > b) {
    a = b;
    return true;
  }
  return false;
}
template <class T1, class T2>
inline bool chmax_opt(optional<T1>& a, T2 b) {
  if (!a || a < b) {
    a = b;
    return true;
  }
  return false;
}

template <class T>
int popcnt(T x) {
  return __builtin_popcountll(x);
}
template <class T>
int topbit(T x) {
  return (x == 0 ? -1 : 63 - __builtin_clzll(x));
}
template <class T>
int lowbit(T x) {
  return (x == 0 ? -1 : __builtin_ctzll(x));
}
#line 8 "template/template.hpp"

#line 2 "template/inout.hpp"
struct Fast {
  Fast() {
    cin.tie(nullptr);
    ios_base::sync_with_stdio(false);
    cout << fixed << setprecision(15);
  }
} fast;

ostream& operator<<(ostream& os, __uint128_t x) {
  char buf[40];
  size_t k = 0;
  while (x > 0) buf[k++] = (char)(x % 10 + '0'), x /= 10;
  if (k == 0) buf[k++] = '0';
  while (k) os << buf[--k];
  return os;
}
ostream& operator<<(ostream& os, __int128_t x) {
  return x < 0 ? (os << '-' << (__uint128_t)(-x)) : (os << (__uint128_t)x);
}
template <class T, size_t N>
ostream& operator<<(ostream& os, const array<T, N>& a);
template <class T1, class T2>
istream& operator>>(istream& is, pair<T1, T2>& p) {
  return is >> p.first >> p.second;
}
template <class T1, class T2>
ostream& operator<<(ostream& os, const pair<T1, T2>& p) {
  return os << p.first << " " << p.second;
}
template <class T>
istream& operator>>(istream& is, vector<T>& a) {
  for (auto& v : a) is >> v;
  return is;
}
template <class T>
ostream& operator<<(ostream& os, const vector<T>& a) {
  for (auto it = a.begin(); it != a.end();) {
    os << *it;
    if (++it != a.end()) os << " ";
  }
  return os;
}
template <class T, size_t N>
ostream& operator<<(ostream& os, const array<T, N>& a) {
  for (auto it = a.begin(); it != a.end();) {
    os << *it;
    if (++it != a.end()) os << " ";
  }
  return os;
}
template <class T>
ostream& operator<<(ostream& os, const set<T>& st) {
  os << "{";
  for (auto it = st.begin(); it != st.end();) {
    os << *it;
    if (++it != st.end()) os << ",";
  }
  os << "}";
  return os;
}
template <class T1, class T2>
ostream& operator<<(ostream& os, const map<T1, T2>& mp) {
  os << "{";
  for (auto it = mp.begin(); it != mp.end();) {
    os << it->first << ":" << it->second;
    if (++it != mp.end()) os << ",";
  }
  os << "}";
  return os;
}

void in() {}
template <typename T, class... U>
void in(T& t, U&... u) {
  cin >> t;
  in(u...);
}
template <class... T>
void in_zip(int n, T&... t) {
  assert(n >= 0 && ((size(t) >= static_cast<size_t>(n)) && ...));
  for (int i = 0; i < n; i++) in(t[i]...);
}
void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T& t, const U&... u) {
  cout << t;
  if (sizeof...(u)) cout << sep;
  out(u...);
}
template <class T, class U>
void out_opt(const optional<T>& opt, const U& fallback, ostream& os = cout) {
  if (opt.has_value())
    os << opt.value();
  else
    os << fallback;
  os << "\n";
}
template <class T, class U>
void out_opt(const vector<optional<T>>& vec, const U& fallback, ostream& os = cout) {
  for (auto it = vec.begin(); it != vec.end();) {
    if ((*it).has_value())
      os << (*it).value();
    else
      os << fallback;
    if (++it != vec.end()) os << " ";
  }
  os << "\n";
}

namespace IO {
template <class T, class... U>
T read(U&&... u) {
  T t = T(forward<U>(u)...);
  in(t);
  return t;
}
namespace Graph {
vector<vector<int>> unweighted(int n, int m, bool directed = false, int offset = 1) {
  vector<vector<int>> g(n);
  for (int i = 0; i < m; i++) {
    int u, v;
    cin >> u >> v;
    u -= offset, v -= offset;
    g[u].push_back(v);
    if (!directed) g[v].push_back(u);
  }
  return g;
}
template <class T>
vector<vector<pair<int, T>>> weighted(int n, int m, bool directed = false, int offset = 1) {
  vector<vector<pair<int, T>>> g(n);
  for (int i = 0; i < m; i++) {
    int u, v;
    T w;
    cin >> u >> v >> w;
    u -= offset, v -= offset;
    g[u].push_back({v, w});
    if (!directed) g[v].push_back({u, w});
  }
  return g;
}
}  // namespace Graph
namespace Tree {
vector<vector<int>> unweighted(int n, bool directed = false, int offset = 1) {
  return Graph::unweighted(n, n - 1, directed, offset);
}
template <class T>
vector<vector<pair<int, T>>> weighted(int n, bool directed = false, int offset = 1) {
  return Graph::weighted<T>(n, n - 1, directed, offset);
}
vector<vector<int>> rooted(int n, bool to_root = true, bool to_leaf = true, int offset = 1) {
  vector<vector<int>> g(n);
  for (int i = 1; i < n; i++) {
    int p;
    cin >> p;
    p -= offset;
    if (to_root) g[i].push_back(p);
    if (to_leaf) g[p].push_back(i);
  }
  return g;
}
}  // namespace Tree
}  // namespace IO
#line 10 "template/template.hpp"

#line 2 "template/debug.hpp"
#ifdef LOCAL
#define debug 1
#define show(...) _show(0, #__VA_ARGS__, __VA_ARGS__)
#else
#define debug 0
#define show(...) true
#endif
template <class T>
void _show(int, T) {
  cerr << '\n';
}
template <class T1, class T2, class... T3>
void _show(int i, const T1& a, const T2& b, const T3&... c) {
  for (; a[i] != ',' && a[i] != '\0'; i++) cerr << a[i];
  cerr << ":" << b << " ";
  _show(i + 1, a, c...);
}
#line 2 "graph/graph.hpp"

#line 4 "graph/graph.hpp"

template <class E>
struct GraphBase {
 public:
  GraphBase() : GraphBase(0) {}
  GraphBase(int size) : n(size) {
    assert(size >= 0);
    g.resize(size);
  }
  size_t size() const { return n; }
  const vector<E>& operator[](int x) const {
    assert(0 <= x && x < n);
    return g[x];
  }
  vector<E>& operator[](int x) {
    assert(0 <= x && x < n);
    return g[x];
  }

 protected:
  int n;
  vector<vector<E>> g;
};

struct EdgeUnweighted {
  int to;
};
struct GraphUnweighted : GraphBase<EdgeUnweighted> {
  using base = GraphBase<EdgeUnweighted>;

 public:
  GraphUnweighted() : base(0) {}
  GraphUnweighted(int size) : base(size) {}
  GraphUnweighted(const vector<vector<int>>& graph) : base(graph.size()) {
    for (int x = 0; x < n; x++) {
      base::g[x].reserve(graph[x].size());
      for (int y : graph[x]) base::g[x].push_back({y});
    }
  }
  void add_edge(int x, int y) {
    (*this)[x].push_back({y});
    (*this)[y].push_back({x});
  }
  void add_edge_directed(int from, int to) { (*this)[from].push_back({to}); }
};

template <class T>
struct EdgeWeighted {
  int to;
  T weight;
};
template <class T>
struct GraphWeighted : GraphBase<EdgeWeighted<T>> {
  using base = GraphBase<EdgeWeighted<T>>;

 public:
  GraphWeighted() : base(0) {}
  GraphWeighted(int size) : base(size) {}
  GraphWeighted(const vector<vector<pair<int, T>>>& graph) : base(graph.size()) {
    for (int x = 0; x < base::n; x++) {
      base::g[x].reserve(graph[x].size());
      for (const auto& [y, w] : graph[x]) base::g[x].push_back({y, w});
    }
  }
  void add_edge(int x, int y, T w) {
    (*this)[x].push_back({y, w});
    (*this)[y].push_back({x, w});
  }
  void add_edge_directed(int from, int to, T w) { (*this)[from].push_back({to, w}); }
};

inline GraphWeighted<int> GraphUnweightedToWeighted(const GraphUnweighted& g) {
  GraphWeighted<int> h(g.size());
  for (int x = 0; x < static_cast<int>(g.size()); x++) {
    h[x].reserve(g[x].size());
    for (const auto& e : g[x]) h[x].push_back({e.to, 1});
  }
  return h;
}

/**
 * @brief Graph
 * @docs docs/graph/graph.md
 */
#line 2 "math/util.hpp"

namespace Math {
template <class T>
T safe_mod(T a, T b) {
  assert(b != 0);
  if (b < 0) a = -a, b = -b;
  a %= b;
  return a >= 0 ? a : a + b;
}
template <class T>
T floor(T a, T b) {
  assert(b != 0);
  if (b < 0) a = -a, b = -b;
  return a >= 0 ? a / b : (a + 1) / b - 1;
}
template <class T>
T ceil(T a, T b) {
  assert(b != 0);
  if (b < 0) a = -a, b = -b;
  return a > 0 ? (a - 1) / b + 1 : a / b;
}
long long isqrt(long long n) {
  if (n <= 0) return 0;
  long long x = sqrt(n);
  while ((__int128)(x + 1) * (x + 1) <= n) x++;
  while ((__int128)x * x > n) x--;
  return x;
}
long long floor_root(long long n, int k) {
  assert(n >= 0);
  if (n == 0) return 0;
  assert(k >= 1);
  if (k == 1) return n;
  if (k > 64) return 1;
  long long x = round(pow((long double)n, 1.0L / k));
  auto check = [&](long long a) {
    if (a <= 0) return true;
    __int128_t p = 1;
    for (int i = 0; i < k; ++i)
      if ((p *= a) > n) return false;
    return true;
  };
  while (check(x + 1)) x++;
  while (!check(x)) x--;
  return x;
}
unsigned long long floor_root_unsigned(unsigned long long n, int k) {
  assert(k >= 1);
  if (n <= 1 || k == 1) return n;
  if (k >= 64) return 1;
  int bits = (64 + k - 1) / k;
  unsigned long long ok = 1, ng = min(n, 1ULL << bits);
  auto check = [&](unsigned long long a) {
    __uint128_t p = 1;
    for (int i = 0; i < k; i++) {
      p *= a;
      if (p > n) return false;
    }
    return true;
  };
  while (ok + 1 < ng) {
    unsigned long long mid = ok + (ng - ok) / 2;
    (check(mid) ? ok : ng) = mid;
  }
  return ok;
}
// return g=gcd(a,b)
// a*x+b*y=g
// - b!=0 -> 0<=x<|b|/g
// - b=0  -> ax=g
template <class T>
T ext_gcd(T a, T b, T& x, T& y) {
  T a0 = a, b0 = b;
  bool sgn_a = a < 0, sgn_b = b < 0;
  if (sgn_a) a = -a;
  if (sgn_b) b = -b;
  if (b == 0) {
    x = sgn_a ? -1 : 1;
    y = 0;
    return a;
  }
  T x00 = 1, x01 = 0, x10 = 0, x11 = 1;
  while (b != 0) {
    T q = a / b, r = a - b * q;
    x00 -= q * x01;
    x10 -= q * x11;
    swap(x00, x01);
    swap(x10, x11);
    a = b, b = r;
  }
  x = x00, y = x10;
  if (sgn_a) x = -x;
  if (sgn_b) y = -y;
  if (b0 != 0) {
    a0 /= a, b0 /= a;
    if (b0 < 0) a0 = -a0, b0 = -b0;
    T q = x >= 0 ? x / b0 : (x + 1) / b0 - 1;
    x -= b0 * q;
    y += a0 * q;
  }
  return a;
}
constexpr long long inv_mod(long long x, long long m) {
  x %= m;
  if (x < 0) x += m;
  long long a = m, b = x;
  long long y0 = 0, y1 = 1;
  while (b > 0) {
    long long q = a / b;
    swap(a -= q * b, b);
    swap(y0 -= q * y1, y1);
  }
  if (y0 < 0) y0 += m / a;
  return y0;
}
long long pow_mod(long long x, long long n, long long m) {
  if (m == 1) return 0;
  x = (x % m + m) % m;
  long long y = 1;
  while (n) {
    if (n & 1) y = y * x % m;
    x = x * x % m;
    n >>= 1;
  }
  return y;
}
constexpr long long pow_mod_constexpr(long long x, long long n, int m) {
  if (m == 1) return 0;
  unsigned int _m = (unsigned int)(m);
  unsigned long long r = 1;
  unsigned long long y = x % m;
  if (y >= m) y += m;
  while (n) {
    if (n & 1) r = (r * y) % _m;
    y = (y * y) % _m;
    n >>= 1;
  }
  return r;
}
constexpr bool is_prime_constexpr(int n) {
  if (n <= 1) return false;
  if (n == 2 || n == 7 || n == 61) return true;
  if (n % 2 == 0) return false;
  long long d = n - 1;
  while (d % 2 == 0) d /= 2;
  constexpr long long bases[3] = {2, 7, 61};
  for (long long a : bases) {
    long long t = d;
    long long y = pow_mod_constexpr(a, t, n);
    while (t != n - 1 && y != 1 && y != n - 1) {
      y = y * y % n;
      t <<= 1;
    }
    if (y != n - 1 && t % 2 == 0) {
      return false;
    }
  }
  return true;
}
template <int n>
constexpr bool is_prime = is_prime_constexpr(n);
};  // namespace Math
#line 3 "modint/modint.hpp"

template <unsigned int m = 998244353>
struct ModInt {
  using mint = ModInt;
  static constexpr unsigned int get_mod() { return m; }
  static mint raw(int v) {
    mint x;
    x._v = v;
    return x;
  }
  ModInt() : _v(0) {}
  ModInt(int64_t v) {
    long long x = (long long)(v % (long long)(umod()));
    if (x < 0) x += umod();
    _v = (unsigned int)(x);
  }
  unsigned int val() const { return _v; }
  mint& operator++() {
    _v++;
    if (_v == umod()) _v = 0;
    return *this;
  }
  mint& operator--() {
    if (_v == 0) _v = umod();
    _v--;
    return *this;
  }
  mint operator++(int) {
    mint result = *this;
    ++*this;
    return result;
  }
  mint operator--(int) {
    mint result = *this;
    --*this;
    return result;
  }
  mint& operator+=(const mint& rhs) {
    _v += rhs._v;
    if (_v >= umod()) _v -= umod();
    return *this;
  }
  mint& operator-=(const mint& rhs) {
    _v -= rhs._v;
    if (_v >= umod()) _v += umod();
    return *this;
  }
  mint& operator*=(const mint& rhs) {
    unsigned long long z = _v;
    z *= rhs._v;
    _v = (unsigned int)(z % umod());
    return *this;
  }
  mint& operator/=(const mint& rhs) { return *this *= rhs.inv(); }
  mint operator+() const { return *this; }
  mint operator-() const { return mint() - *this; }
  mint pow(long long n) const {
    assert(0 <= n);
    mint x = *this, r = 1;
    while (n) {
      if (n & 1) r *= x;
      x *= x;
      n >>= 1;
    }
    return r;
  }
  mint inv() const {
    if (is_prime) {
      assert(_v);
      return pow(umod() - 2);
    } else {
      auto inv = Math::inv_mod(_v, umod());
      return raw(inv);
    }
  }
  friend mint operator+(const mint& lhs, const mint& rhs) { return mint(lhs) += rhs; }
  friend mint operator-(const mint& lhs, const mint& rhs) { return mint(lhs) -= rhs; }
  friend mint operator*(const mint& lhs, const mint& rhs) { return mint(lhs) *= rhs; }
  friend mint operator/(const mint& lhs, const mint& rhs) { return mint(lhs) /= rhs; }
  friend bool operator==(const mint& lhs, const mint& rhs) { return lhs._v == rhs._v; }
  friend bool operator!=(const mint& lhs, const mint& rhs) { return lhs._v != rhs._v; }
  friend istream& operator>>(istream& is, mint& x) {
    int64_t v;
    is >> v;
    x = mint(v);
    return is;
  }
  friend ostream& operator<<(ostream& os, const mint& x) { return os << x.val(); }

 private:
  unsigned int _v;
  static constexpr unsigned int umod() { return m; }
  static constexpr bool is_prime = Math::is_prime<m>;
};
using ModInt998244353 = ModInt<998244353>;
using ModInt1000000007 = ModInt<1000000007>;
#line 2 "algebraic-structure/util.hpp"
#ifdef __cpp_concepts
#define REQUIRES(...) requires __VA_ARGS__
#else
#define REQUIRES(...)
#endif
#line 3 "algebraic-structure/magma.hpp"

#ifdef __cpp_concepts
template <class M>
concept Magma = requires(typename M::value_type x, typename M::value_type y) {
  typename M::value_type;
  { M::op(x, y) } -> same_as<typename M::value_type>;
};
#endif

template <class T>
struct AddMagma {
  using value_type = T;
  static T op(T x, T y) { return x + y; }
};
template <class T>
struct MulMagma {
  using value_type = T;
  static T op(T x, T y) { return x * y; }
};
template <class T, T id>
struct MaxMagma {
  using value_type = T;
  static T op(T x, T y) { return x > y ? x : y; }
};
template <class T, T id>
struct MinMagma {
  using value_type = T;
  static T op(T x, T y) { return x < y ? x : y; }
};
#line 3 "algebraic-structure/monoid.hpp"

#ifdef __cpp_concepts
template <class M>
concept Monoid = Magma<M> && requires {
  { M::e() } -> same_as<typename M::value_type>;
};
#endif

template <class T>
struct AddMonoid {
  using value_type = T;
  static T op(T x, T y) { return x + y; }
  static T e() { return T(0); }
};
template <class T>
struct MulMonoid {
  using value_type = T;
  static T op(T x, T y) { return x * y; }
  static T e() { return T(1); }
};
template <class T, T id>
struct MaxMonoid {
  using value_type = T;
  static T op(T x, T y) { return x > y ? x : y; }
  static T e() { return id; }
};
template <class T, T id>
struct MinMonoid {
  using value_type = T;
  static T op(T x, T y) { return x < y ? x : y; }
  static T e() { return id; }
};
#line 3 "segment-tree/segment-tree.hpp"

template <class M>
REQUIRES(Monoid<M>)
struct SegmentTree {
  using T = typename M::value_type;

 private:
  int _n, size, log;
  vector<T> d;
  void update(int p) { d[p] = M::op(d[2 * p], d[2 * p + 1]); }

 public:
  SegmentTree() : SegmentTree(0) {}
  explicit SegmentTree(int sz) : SegmentTree(vector<T>(sz, M::e())) {}
  explicit SegmentTree(const vector<T>& v) : _n(v.size()) {
    size = 1, log = 0;
    while (size < _n) size <<= 1, log++;
    d.assign(2 * size, M::e());
    for (int i = 0; i < _n; i++) d[size + i] = v[i];
    for (int i = size - 1; i > 0; i--) update(i);
  }
  void clear() { fill(d.begin(), d.end(), M::e()); }

  void set_without_update(int p, T v) { d[p + size] = v; }
  void all_update() {
    for (int i = size - 1; i > 0; i--) update(i);
  }
  T get(int p) {
    assert(0 <= p && p <= _n);
    return d[p + size];
  }
  void set(int p, T v) {
    assert(0 <= p && p <= _n);
    p += size;
    d[p] = v;
    for (int i = 1; i <= log; i++) update(p >> i);
  }
  void apply(int p, T v) {
    assert(0 <= p && p <= _n);
    p += size;
    d[p] = M::op(d[p], v);
    for (int i = 1; i <= log; i++) update(p >> i);
  }
  T all_prod() { return d[1]; }
  T prod(int l, int r) {
    if (l >= r) return M::e();
    assert(0 <= l && l <= r && r <= _n);
    T sl = M::e(), sr = M::e();
    l += size, r += size;
    while (l < r) {
      if ((l & 1) != 0) sl = M::op(sl, d[l++]);
      if ((r & 1) != 0) sr = M::op(d[--r], sr);
      l >>= 1, r >>= 1;
    }
    return M::op(sl, sr);
  }

  template <bool (*f)(T)>
  int max_right(int l) const {
    return max_right(l, [](T x) { return f(x); });
  }
  template <class F>
  int max_right(int l, F f) const {
    assert(0 <= l && l <= size);
    assert(f(M::e()));
    if (l == _n) return _n;
    l += size;
    T s = M::e();
    do {
      while (l % 2 == 0) l >>= 1;
      if (!f(M::op(s, d[l]))) {
        while (l < size) {
          l <<= 1;
          if (f(M::op(s, d[l]))) s = M::op(s, d[l++]);
        }
        return l - size;
      }
      s = M::op(s, d[l++]);
    } while ((l & -l) != l);
    return _n;
  }

  template <bool (*f)(T)>
  int min_left(int r) const {
    return min_left(r, [](T x) { return f(x); });
  }
  template <class F>
  int min_left(int r, F f) const {
    assert(0 <= r && r <= _n);
    assert(f(M::e()));
    if (r == 0) return 0;
    r += size;
    T s = M::e();
    do {
      r--;
      while (r > 1 && (r % 2)) r >>= 1;
      if (!f(M::op(d[r], s))) {
        while (r < size) {
          r <<= 1, r++;
          if (f(M::op(d[r], s))) s = M::op(d[r--], s);
        }
        return r + 1 - size;
      }
      s = M::op(d[r], s);
    } while ((r & -r) != r);
    return 0;
  }
};

/**
 * @brief Segment Tree
 * @docs docs/segment-tree/segment-tree.md
 */
#line 2 "tree/heavy-light-decomposition.hpp"

struct HeavyLightDecomposition {
  vector<int> vertices, pos, parent, depth, heavy_root;
  HeavyLightDecomposition() {}
  template <class G>
  HeavyLightDecomposition(const G& g, int root = 0) { build(g, root); }

  template <class F>
  void path(int x, int y, F f) const {
    int n = parent.size();
    assert(0 <= x && x < n);
    assert(0 <= y && y < n);
    array<pair<int, int>, numeric_limits<unsigned int>::digits> right;
    int right_size = 0;
    while (heavy_root[x] != heavy_root[y]) {
      int hx = heavy_root[x], hy = heavy_root[y];
      if (depth[hx] >= depth[hy]) {
        f(pos[hx], pos[x] + 1, true);
        x = parent[hx];
      } else {
        assert(right_size < static_cast<int>(right.size()));
        right[right_size++] = {pos[hy], pos[y] + 1};
        y = parent[hy];
      }
    }
    if (pos[x] <= pos[y])
      f(pos[x], pos[y] + 1, false);
    else
      f(pos[y], pos[x] + 1, true);
    for (int i = right_size - 1; i >= 0; i--) f(right[i].first, right[i].second, false);
  }

  template <class G>
  void build(const G& g, int root = 0) {
    int n = g.size();
    assert(n > 0);
    assert(0 <= root && root < n);
    parent.assign(n, -2);
    depth.assign(n, 0);
    parent[root] = -1;
    vertices.clear();
    vertices.reserve(n);
    stack<int> st;
    st.push(root);
    while (!st.empty()) {
      int x = st.top();
      st.pop();
      vertices.push_back(x);
      for (const auto& e : g[x]) {
        int y = e.to;
        if (parent[y] != -2) continue;
        parent[y] = x;
        depth[y] = depth[x] + 1;
        st.push(y);
      }
    }
    assert(static_cast<int>(vertices.size()) == n);
    vector<int> subtree_size(n, 1), heavy(n, -1);
    for (auto it = vertices.rbegin(); it != vertices.rend(); it++) {
      int x = *it, p = parent[x];
      if (p != -1) {
        subtree_size[p] += subtree_size[x];
        if (heavy[p] == -1 || subtree_size[x] > subtree_size[heavy[p]]) heavy[p] = x;
      }
    }
    vertices.clear();
    pos.resize(n);
    heavy_root.resize(n);
    stack<pair<int, int>> paths;
    paths.push({root, root});
    while (!paths.empty()) {
      auto [start, head] = paths.top();
      paths.pop();
      for (int x = start; x != -1; x = heavy[x]) {
        pos[x] = static_cast<int>(vertices.size());
        vertices.push_back(x);
        heavy_root[x] = head;
        for (const auto& e : g[x]) {
          int y = e.to;
          if (parent[y] == x && y != heavy[x]) paths.push({y, y});
        }
      }
    }
  }
};

/**
 * @brief Heavy Light Decomposition
 * @docs docs/tree/heavy-light-decomposition.md
 */
#line 8 "verify/tree/LC_vertex_set_path_composite.test.cpp"

using mint = ModInt998244353;
struct F {
  mint a, b;
  mint eval(mint x) const { return a * x + b; }
};
struct CompositeMonoid {
  using value_type = F;
  static F op(F f, F g) { return {f.a * g.a, f.b * g.a + g.b}; }
  static F e() { return {1, 0}; }
};
struct ReverseCompositeMonoid {
  using value_type = F;
  static F op(F f, F g) { return CompositeMonoid::op(g, f); }
  static F e() { return CompositeMonoid::e(); }
};

int main() {
  int n, q;
  in(n, q);
  vector<F> f(n);
  rep(x, 0, n) in(f[x].a, f[x].b);
  GraphUnweighted g(n);
  rep(i, 0, n - 1) {
    int u, v;
    in(u, v);
    g.add_edge(u, v);
  }
  HeavyLightDecomposition hld(g);
  vector<F> arranged(n);
  rep(x, 0, n) arranged[hld.pos[x]] = f[x];
  SegmentTree<CompositeMonoid> seg(arranged);
  SegmentTree<ReverseCompositeMonoid> rseg(arranged);
  while (q--) {
    int type;
    in(type);
    if (type == 0) {
      int p;
      F value;
      in(p, value.a, value.b);
      seg.set(hld.pos[p], value);
      rseg.set(hld.pos[p], value);
    } else {
      int u, v;
      mint x;
      in(u, v, x);
      F prod = CompositeMonoid::e();
      hld.path(u, v, [&](int l, int r, bool rev) {
        F part = rev ? rseg.prod(l, r) : seg.prod(l, r);
        prod = CompositeMonoid::op(prod, part);
      });
      out(prod.eval(x));
    }
  }
}
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