#line 1 "verify/segment-tree/LC_rectangle_add_point_get.dynamic_dual_segment_tree_2d.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/rectangle_add_point_get"
#line 2 "template/template.hpp"
#include <bits/stdc++.h>
using namespace std ;
#line 2 "template/macro.hpp"
#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (int)(b) - 1; i >= (a); i--)
#define ALL(v) (v).begin(), (v).end()
#define UNIQUE(v) sort(ALL(v)), (v).erase(unique(ALL(v)), (v).end())
#define SZ(v) (int)v.size()
#define MIN(v) *min_element(ALL(v))
#define MAX(v) *max_element(ALL(v))
#define LB(v, x) int(lower_bound(ALL(v), (x)) - (v).begin())
#define UB(v, x) int(upper_bound(ALL(v), (x)) - (v).begin())
#define YN(b) cout << ((b) ? "YES" : "NO") << "\n";
#define Yn(b) cout << ((b) ? "Yes" : "No") << "\n";
#define yn(b) cout << ((b) ? "yes" : "no") << "\n";
#line 6 "template/template.hpp"
#line 2 "template/util.hpp"
using uint = unsigned int ;
using ll = long long int ;
using ull = unsigned long long ;
using i128 = __int128_t ;
using u128 = __uint128_t ;
template < class T >
using priority_queue_asc = priority_queue < T , vector < T > , greater < T >> ;
template < class T , class S = T >
S SUM ( const vector < T >& a ) {
return accumulate ( ALL ( a ), S ( 0 ));
}
template < class T1 , class T2 >
inline bool chmin ( T1 & a , T2 b ) {
if ( a > b ) {
a = b ;
return true ;
}
return false ;
}
template < class T1 , class T2 >
inline bool chmax ( T1 & a , T2 b ) {
if ( a < b ) {
a = b ;
return true ;
}
return false ;
}
template < class T1 , class T2 >
inline bool chmin_opt ( optional < T1 >& a , T2 b ) {
if ( ! a || a > b ) {
a = b ;
return true ;
}
return false ;
}
template < class T1 , class T2 >
inline bool chmax_opt ( optional < T1 >& a , T2 b ) {
if ( ! a || a < b ) {
a = b ;
return true ;
}
return false ;
}
template < class T >
int popcnt ( T x ) {
return __builtin_popcountll ( x );
}
template < class T >
int topbit ( T x ) {
return ( x == 0 ? - 1 : 63 - __builtin_clzll ( x ));
}
template < class T >
int lowbit ( T x ) {
return ( x == 0 ? - 1 : __builtin_ctzll ( x ));
}
#line 8 "template/template.hpp"
#line 2 "template/inout.hpp"
struct Fast {
Fast () {
cin . tie ( nullptr );
ios_base :: sync_with_stdio ( false );
cout << fixed << setprecision ( 15 );
}
} fast ;
ostream & operator << ( ostream & os , __uint128_t x ) {
char buf [ 40 ];
size_t k = 0 ;
while ( x > 0 ) buf [ k ++ ] = ( char )( x % 10 + '0' ), x /= 10 ;
if ( k == 0 ) buf [ k ++ ] = '0' ;
while ( k ) os << buf [ -- k ];
return os ;
}
ostream & operator << ( ostream & os , __int128_t x ) {
return x < 0 ? ( os << '-' << ( __uint128_t )( - x )) : ( os << ( __uint128_t ) x );
}
template < class T , size_t N >
ostream & operator << ( ostream & os , const array < T , N >& a );
template < class T1 , class T2 >
istream & operator >> ( istream & is , pair < T1 , T2 >& p ) {
return is >> p . first >> p . second ;
}
template < class T1 , class T2 >
ostream & operator << ( ostream & os , const pair < T1 , T2 >& p ) {
return os << p . first << " " << p . second ;
}
template < class T >
istream & operator >> ( istream & is , vector < T >& a ) {
for ( auto & v : a ) is >> v ;
return is ;
}
template < class T >
ostream & operator << ( ostream & os , const vector < T >& a ) {
for ( auto it = a . begin (); it != a . end ();) {
os << * it ;
if ( ++ it != a . end ()) os << " " ;
}
return os ;
}
template < class T , size_t N >
ostream & operator << ( ostream & os , const array < T , N >& a ) {
for ( auto it = a . begin (); it != a . end ();) {
os << * it ;
if ( ++ it != a . end ()) os << " " ;
}
return os ;
}
template < class T >
ostream & operator << ( ostream & os , const set < T >& st ) {
os << "{" ;
for ( auto it = st . begin (); it != st . end ();) {
os << * it ;
if ( ++ it != st . end ()) os << "," ;
}
os << "}" ;
return os ;
}
template < class T1 , class T2 >
ostream & operator << ( ostream & os , const map < T1 , T2 >& mp ) {
os << "{" ;
for ( auto it = mp . begin (); it != mp . end ();) {
os << it -> first << ":" << it -> second ;
if ( ++ it != mp . end ()) os << "," ;
}
os << "}" ;
return os ;
}
void in () {}
template < typename T , class ... U >
void in ( T & t , U & ... u ) {
cin >> t ;
in ( u ...);
}
template < class ... T >
void in_zip ( int n , T & ... t ) {
assert ( n >= 0 && (( size ( t ) >= static_cast < size_t > ( n )) && ...));
for ( int i = 0 ; i < n ; i ++ ) in ( t [ i ]...);
}
void out () { cout << " \n " ; }
template < typename T , class ... U , char sep = ' ' >
void out ( const T & t , const U & ... u ) {
cout << t ;
if ( sizeof ...( u )) cout << sep ;
out ( u ...);
}
template < class T , class U >
void out_opt ( const optional < T >& opt , const U & fallback , ostream & os = cout ) {
if ( opt . has_value ())
os << opt . value ();
else
os << fallback ;
os << " \n " ;
}
template < class T , class U >
void out_opt ( const vector < optional < T >>& vec , const U & fallback , ostream & os = cout ) {
for ( auto it = vec . begin (); it != vec . end ();) {
if (( * it ). has_value ())
os << ( * it ). value ();
else
os << fallback ;
if ( ++ it != vec . end ()) os << " " ;
}
os << " \n " ;
}
namespace IO {
template < class T , class ... U >
T read ( U && ... u ) {
T t = T ( forward < U > ( u )...);
in ( t );
return t ;
}
namespace Graph {
vector < vector < int >> unweighted ( int n , int m , bool directed = false , int offset = 1 ) {
vector < vector < int >> g ( n );
for ( int i = 0 ; i < m ; i ++ ) {
int u , v ;
cin >> u >> v ;
u -= offset , v -= offset ;
g [ u ]. push_back ( v );
if ( ! directed ) g [ v ]. push_back ( u );
}
return g ;
}
template < class T >
vector < vector < pair < int , T >>> weighted ( int n , int m , bool directed = false , int offset = 1 ) {
vector < vector < pair < int , T >>> g ( n );
for ( int i = 0 ; i < m ; i ++ ) {
int u , v ;
T w ;
cin >> u >> v >> w ;
u -= offset , v -= offset ;
g [ u ]. push_back ({ v , w });
if ( ! directed ) g [ v ]. push_back ({ u , w });
}
return g ;
}
} // namespace Graph
namespace Tree {
vector < vector < int >> unweighted ( int n , bool directed = false , int offset = 1 ) {
return Graph :: unweighted ( n , n - 1 , directed , offset );
}
template < class T >
vector < vector < pair < int , T >>> weighted ( int n , bool directed = false , int offset = 1 ) {
return Graph :: weighted < T > ( n , n - 1 , directed , offset );
}
vector < vector < int >> rooted ( int n , bool to_root = true , bool to_leaf = true , int offset = 1 ) {
vector < vector < int >> g ( n );
for ( int i = 1 ; i < n ; i ++ ) {
int p ;
cin >> p ;
p -= offset ;
if ( to_root ) g [ i ]. push_back ( p );
if ( to_leaf ) g [ p ]. push_back ( i );
}
return g ;
}
} // namespace Tree
} // namespace IO
#line 10 "template/template.hpp"
#line 2 "template/debug.hpp"
#ifdef LOCAL
#define debug 1
#define show(...) _show(0, #__VA_ARGS__, __VA_ARGS__)
#else
#define debug 0
#define show(...) true
#endif
template < class T >
void _show ( int , T ) {
cerr << '\n' ;
}
template < class T1 , class T2 , class ... T3 >
void _show ( int i , const T1 & a , const T2 & b , const T3 & ... c ) {
for (; a [ i ] != ',' && a [ i ] != '\0' ; i ++ ) cerr << a [ i ];
cerr << ":" << b << " " ;
_show ( i + 1 , a , c ...);
}
#line 2 "segment-tree/dynamic-dual-segment-tree-2d.hpp"
#line 2 "segment-tree/dynamic-dual-segment-tree.hpp"
#line 2 "algebraic-structure/util.hpp"
#ifdef __cpp_concepts
#define REQUIRES(...) requires __VA_ARGS__
#else
#define REQUIRES(...)
#endif
#line 3 "algebraic-structure/magma.hpp"
#ifdef __cpp_concepts
template < class M >
concept Magma = requires ( typename M :: value_type x , typename M :: value_type y ) {
typename M :: value_type ;
{ M :: op ( x , y ) } -> same_as < typename M :: value_type > ;
};
#endif
template < class T >
struct AddMagma {
using value_type = T ;
static T op ( T x , T y ) { return x + y ; }
};
template < class T >
struct MulMagma {
using value_type = T ;
static T op ( T x , T y ) { return x * y ; }
};
template < class T , T id >
struct MaxMagma {
using value_type = T ;
static T op ( T x , T y ) { return x > y ? x : y ; }
};
template < class T , T id >
struct MinMagma {
using value_type = T ;
static T op ( T x , T y ) { return x < y ? x : y ; }
};
#line 3 "algebraic-structure/monoid.hpp"
#ifdef __cpp_concepts
template < class M >
concept Monoid = Magma < M > && requires {
{ M :: e () } -> same_as < typename M :: value_type > ;
};
#endif
template < class T >
struct AddMonoid {
using value_type = T ;
static T op ( T x , T y ) { return x + y ; }
static T e () { return T ( 0 ); }
};
template < class T >
struct MulMonoid {
using value_type = T ;
static T op ( T x , T y ) { return x * y ; }
static T e () { return T ( 1 ); }
};
template < class T , T id >
struct MaxMonoid {
using value_type = T ;
static T op ( T x , T y ) { return x > y ? x : y ; }
static T e () { return id ; }
};
template < class T , T id >
struct MinMonoid {
using value_type = T ;
static T op ( T x , T y ) { return x < y ? x : y ; }
static T e () { return id ; }
};
#line 4 "segment-tree/dynamic-dual-segment-tree.hpp"
template < class M , class I = long long >
REQUIRES ( Monoid < M > )
struct DynamicDualSegmentTree {
using F = typename M :: value_type ;
DynamicDualSegmentTree () : DynamicDualSegmentTree ( 0 , 1 ) {}
DynamicDualSegmentTree ( I l , I r ) : low ( l ), high ( r ), root ( 0 ) {
assert ( low < high );
nodes . push_back ({});
}
void set ( I p , F f ) {
assert ( low <= p && p < high );
root = set ( root , low , high , p , f );
}
void apply ( I p , F f ) { apply ( p , p + 1 , f ); }
void apply ( I l , I r , F f ) {
assert ( low <= l && l <= r && r <= high );
if ( l == r ) return ;
root = apply ( root , low , high , l , r , f );
}
F get ( I p ) const {
assert ( low <= p && p < high );
return get ( root , low , high , p );
}
int node_count () const { return ( int ) nodes . size () - 1 ; }
private:
struct Node {
F lz = M :: e ();
int l = 0 , r = 0 ;
};
I low , high ;
int root ;
vector < Node > nodes ;
int new_node () {
nodes . push_back ({});
return ( int ) nodes . size () - 1 ;
}
static I mid ( I l , I r ) { return l + ( r - l ) / 2 ; }
void inner_apply ( int t , F f ) { nodes [ t ]. lz = M :: op ( f , nodes [ t ]. lz ); }
void push ( int t ) {
if ( nodes [ t ]. l == 0 ) nodes [ t ]. l = new_node ();
if ( nodes [ t ]. r == 0 ) nodes [ t ]. r = new_node ();
inner_apply ( nodes [ t ]. l , nodes [ t ]. lz );
inner_apply ( nodes [ t ]. r , nodes [ t ]. lz );
nodes [ t ]. lz = M :: e ();
}
int set ( int t , I l , I r , I p , F f ) {
if ( t == 0 ) t = new_node ();
if ( r - l == 1 ) {
nodes [ t ]. lz = f ;
return t ;
}
push ( t );
I m = mid ( l , r );
if ( p < m )
nodes [ t ]. l = set ( nodes [ t ]. l , l , m , p , f );
else
nodes [ t ]. r = set ( nodes [ t ]. r , m , r , p , f );
return t ;
}
int apply ( int t , I l , I r , I ql , I qr , F f ) {
if ( qr <= l || r <= ql ) return t ;
if ( t == 0 ) t = new_node ();
if ( ql <= l && r <= qr ) {
inner_apply ( t , f );
return t ;
}
push ( t );
I m = mid ( l , r );
nodes [ t ]. l = apply ( nodes [ t ]. l , l , m , ql , qr , f );
nodes [ t ]. r = apply ( nodes [ t ]. r , m , r , ql , qr , f );
return t ;
}
F get ( int t , I l , I r , I p ) const {
if ( t == 0 ) return M :: e ();
if ( r - l == 1 ) return nodes [ t ]. lz ;
I m = mid ( l , r );
F child = p < m ? get ( nodes [ t ]. l , l , m , p ) : get ( nodes [ t ]. r , m , r , p );
return M :: op ( nodes [ t ]. lz , child );
}
};
/**
* @brief Dynamic Dual Segment Tree
* @docs docs/segment-tree/dynamic-dual-segment-tree.md
*/
#line 4 "segment-tree/dynamic-dual-segment-tree-2d.hpp"
// M: commutative monoid
template < class M , class I = long long >
REQUIRES ( Monoid < M > )
struct DynamicDualSegmentTree2D {
using F = typename M :: value_type ;
DynamicDualSegmentTree2D () : DynamicDualSegmentTree2D ( 0 , 1 , 0 , 1 ) {}
DynamicDualSegmentTree2D ( I xl , I xr , I yl , I yr ) : x_low ( xl ), x_high ( xr ), y_low ( yl ), y_high ( yr ), root ( 0 ) {
assert ( x_low < x_high );
assert ( y_low < y_high );
xs . push_back ({});
ys . emplace_back ( y_low , y_high );
}
void apply ( I xl , I xr , I yl , I yr , F f ) {
assert ( x_low <= xl && xl <= xr && xr <= x_high );
assert ( y_low <= yl && yl <= yr && yr <= y_high );
if ( xl == xr || yl == yr ) return ;
root = apply_x ( root , x_low , x_high , xl , xr , yl , yr , f );
}
F get ( I x , I y ) const {
assert ( x_low <= x && x < x_high );
assert ( y_low <= y && y < y_high );
return get_x ( root , x_low , x_high , x , y );
}
int x_nodes () const { return ( int ) xs . size () - 1 ; }
int y_nodes () const {
int ret = 0 ;
for ( const auto & seg : ys ) ret += seg . node_count ();
return ret ;
}
private:
struct XNode {
int l = 0 , r = 0 ;
};
I x_low , x_high , y_low , y_high ;
int root ;
vector < XNode > xs ;
vector < DynamicDualSegmentTree < M , I >> ys ;
int new_x_node () {
xs . push_back ({});
ys . emplace_back ( y_low , y_high );
return ( int ) xs . size () - 1 ;
}
static I mid ( I l , I r ) { return l + ( r - l ) / 2 ; }
int apply_x ( int t , I l , I r , I qxl , I qxr , I qyl , I qyr , F f ) {
if ( qxr <= l || r <= qxl ) return t ;
if ( t == 0 ) t = new_x_node ();
if ( qxl <= l && r <= qxr ) {
ys [ t ]. apply ( qyl , qyr , f );
return t ;
}
I m = mid ( l , r );
xs [ t ]. l = apply_x ( xs [ t ]. l , l , m , qxl , qxr , qyl , qyr , f );
xs [ t ]. r = apply_x ( xs [ t ]. r , m , r , qxl , qxr , qyl , qyr , f );
return t ;
}
F get_x ( int t , I l , I r , I x , I y ) const {
if ( t == 0 ) return M :: e ();
F cur = ys [ t ]. get ( y );
if ( r - l == 1 ) return cur ;
I m = mid ( l , r );
F child = x < m ? get_x ( xs [ t ]. l , l , m , x , y ) : get_x ( xs [ t ]. r , m , r , x , y );
return M :: op ( cur , child );
}
};
/**
* @brief Dynamic 2D Dual Segment Tree
* @docs docs/segment-tree/dynamic-dual-segment-tree-2d.md
*/
#line 5 "verify/segment-tree/LC_rectangle_add_point_get.dynamic_dual_segment_tree_2d.test.cpp"
int main () {
constexpr int C = 1000000001 ;
int n , q ;
in ( n , q );
DynamicDualSegmentTree2D < AddMonoid < long long > , int > seg ( 0 , C , 0 , C );
rep ( i , 0 , n ) {
int l , d , r , u , w ;
in ( l , d , r , u , w );
seg . apply ( l , r , d , u , w );
}
rep ( _ , 0 , q ) {
int t ;
in ( t );
if ( t == 0 ) {
int l , d , r , u , w ;
in ( l , d , r , u , w );
seg . apply ( l , r , d , u , w );
} else {
int x , y ;
in ( x , y );
out ( seg . get ( x , y ));
}
}
}