#line 1 "verify/segment-tree/AOJ_DSL_2_G.test.cpp"
#define PROBLEM "https://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=DSL_2_G"
#line 2 "template/template.hpp"
#include <bits/stdc++.h>
using namespace std ;
#line 2 "template/macro.hpp"
#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (int)(b) - 1; i >= (a); i--)
#define ALL(v) (v).begin(), (v).end()
#define UNIQUE(v) sort(ALL(v)), (v).erase(unique(ALL(v)), (v).end())
#define SZ(v) (int)v.size()
#define MIN(v) *min_element(ALL(v))
#define MAX(v) *max_element(ALL(v))
#define LB(v, x) int(lower_bound(ALL(v), (x)) - (v).begin())
#define UB(v, x) int(upper_bound(ALL(v), (x)) - (v).begin())
#define YN(b) cout << ((b) ? "YES" : "NO") << "\n";
#define Yn(b) cout << ((b) ? "Yes" : "No") << "\n";
#define yn(b) cout << ((b) ? "yes" : "no") << "\n";
#line 6 "template/template.hpp"
#line 2 "template/util.hpp"
using uint = unsigned int ;
using ll = long long int ;
using ull = unsigned long long ;
using i128 = __int128_t ;
using u128 = __uint128_t ;
template < class T >
using priority_queue_asc = priority_queue < T , vector < T > , greater < T >> ;
template < class T , class S = T >
S SUM ( const vector < T >& a ) {
return accumulate ( ALL ( a ), S ( 0 ));
}
template < class T1 , class T2 >
inline bool chmin ( T1 & a , T2 b ) {
if ( a > b ) {
a = b ;
return true ;
}
return false ;
}
template < class T1 , class T2 >
inline bool chmax ( T1 & a , T2 b ) {
if ( a < b ) {
a = b ;
return true ;
}
return false ;
}
template < class T1 , class T2 >
inline bool chmin_opt ( optional < T1 >& a , T2 b ) {
if ( ! a || a > b ) {
a = b ;
return true ;
}
return false ;
}
template < class T1 , class T2 >
inline bool chmax_opt ( optional < T1 >& a , T2 b ) {
if ( ! a || a < b ) {
a = b ;
return true ;
}
return false ;
}
template < class T >
int popcnt ( T x ) {
return __builtin_popcountll ( x );
}
template < class T >
int topbit ( T x ) {
return ( x == 0 ? - 1 : 63 - __builtin_clzll ( x ));
}
template < class T >
int lowbit ( T x ) {
return ( x == 0 ? - 1 : __builtin_ctzll ( x ));
}
#line 8 "template/template.hpp"
#line 2 "template/inout.hpp"
struct Fast {
Fast () {
cin . tie ( nullptr );
ios_base :: sync_with_stdio ( false );
cout << fixed << setprecision ( 15 );
}
} fast ;
ostream & operator << ( ostream & os , __uint128_t x ) {
char buf [ 40 ];
size_t k = 0 ;
while ( x > 0 ) buf [ k ++ ] = ( char )( x % 10 + '0' ), x /= 10 ;
if ( k == 0 ) buf [ k ++ ] = '0' ;
while ( k ) os << buf [ -- k ];
return os ;
}
ostream & operator << ( ostream & os , __int128_t x ) {
return x < 0 ? ( os << '-' << ( __uint128_t )( - x )) : ( os << ( __uint128_t ) x );
}
template < class T , size_t N >
ostream & operator << ( ostream & os , const array < T , N >& a );
template < class T1 , class T2 >
istream & operator >> ( istream & is , pair < T1 , T2 >& p ) {
return is >> p . first >> p . second ;
}
template < class T1 , class T2 >
ostream & operator << ( ostream & os , const pair < T1 , T2 >& p ) {
return os << p . first << " " << p . second ;
}
template < class T >
istream & operator >> ( istream & is , vector < T >& a ) {
for ( auto & v : a ) is >> v ;
return is ;
}
template < class T >
ostream & operator << ( ostream & os , const vector < T >& a ) {
for ( auto it = a . begin (); it != a . end ();) {
os << * it ;
if ( ++ it != a . end ()) os << " " ;
}
return os ;
}
template < class T , size_t N >
ostream & operator << ( ostream & os , const array < T , N >& a ) {
for ( auto it = a . begin (); it != a . end ();) {
os << * it ;
if ( ++ it != a . end ()) os << " " ;
}
return os ;
}
template < class T >
ostream & operator << ( ostream & os , const set < T >& st ) {
os << "{" ;
for ( auto it = st . begin (); it != st . end ();) {
os << * it ;
if ( ++ it != st . end ()) os << "," ;
}
os << "}" ;
return os ;
}
template < class T1 , class T2 >
ostream & operator << ( ostream & os , const map < T1 , T2 >& mp ) {
os << "{" ;
for ( auto it = mp . begin (); it != mp . end ();) {
os << it -> first << ":" << it -> second ;
if ( ++ it != mp . end ()) os << "," ;
}
os << "}" ;
return os ;
}
void in () {}
template < typename T , class ... U >
void in ( T & t , U & ... u ) {
cin >> t ;
in ( u ...);
}
template < class ... T >
void in_zip ( int n , T & ... t ) {
assert ( n >= 0 && (( size ( t ) >= static_cast < size_t > ( n )) && ...));
for ( int i = 0 ; i < n ; i ++ ) in ( t [ i ]...);
}
void out () { cout << " \n " ; }
template < typename T , class ... U , char sep = ' ' >
void out ( const T & t , const U & ... u ) {
cout << t ;
if ( sizeof ...( u )) cout << sep ;
out ( u ...);
}
template < class T , class U >
void out_opt ( const optional < T >& opt , const U & fallback , ostream & os = cout ) {
if ( opt . has_value ())
os << opt . value ();
else
os << fallback ;
os << " \n " ;
}
template < class T , class U >
void out_opt ( const vector < optional < T >>& vec , const U & fallback , ostream & os = cout ) {
for ( auto it = vec . begin (); it != vec . end ();) {
if (( * it ). has_value ())
os << ( * it ). value ();
else
os << fallback ;
if ( ++ it != vec . end ()) os << " " ;
}
os << " \n " ;
}
namespace IO {
template < class T , class ... U >
T read ( U && ... u ) {
T t = T ( forward < U > ( u )...);
in ( t );
return t ;
}
namespace Graph {
vector < vector < int >> unweighted ( int n , int m , bool directed = false , int offset = 1 ) {
vector < vector < int >> g ( n );
for ( int i = 0 ; i < m ; i ++ ) {
int u , v ;
cin >> u >> v ;
u -= offset , v -= offset ;
g [ u ]. push_back ( v );
if ( ! directed ) g [ v ]. push_back ( u );
}
return g ;
}
template < class T >
vector < vector < pair < int , T >>> weighted ( int n , int m , bool directed = false , int offset = 1 ) {
vector < vector < pair < int , T >>> g ( n );
for ( int i = 0 ; i < m ; i ++ ) {
int u , v ;
T w ;
cin >> u >> v >> w ;
u -= offset , v -= offset ;
g [ u ]. push_back ({ v , w });
if ( ! directed ) g [ v ]. push_back ({ u , w });
}
return g ;
}
} // namespace Graph
namespace Tree {
vector < vector < int >> unweighted ( int n , bool directed = false , int offset = 1 ) {
return Graph :: unweighted ( n , n - 1 , directed , offset );
}
template < class T >
vector < vector < pair < int , T >>> weighted ( int n , bool directed = false , int offset = 1 ) {
return Graph :: weighted < T > ( n , n - 1 , directed , offset );
}
vector < vector < int >> rooted ( int n , bool to_root = true , bool to_leaf = true , int offset = 1 ) {
vector < vector < int >> g ( n );
for ( int i = 1 ; i < n ; i ++ ) {
int p ;
cin >> p ;
p -= offset ;
if ( to_root ) g [ i ]. push_back ( p );
if ( to_leaf ) g [ p ]. push_back ( i );
}
return g ;
}
} // namespace Tree
} // namespace IO
#line 10 "template/template.hpp"
#line 2 "template/debug.hpp"
#ifdef LOCAL
#define debug 1
#define show(...) _show(0, #__VA_ARGS__, __VA_ARGS__)
#else
#define debug 0
#define show(...) true
#endif
template < class T >
void _show ( int , T ) {
cerr << '\n' ;
}
template < class T1 , class T2 , class ... T3 >
void _show ( int i , const T1 & a , const T2 & b , const T3 & ... c ) {
for (; a [ i ] != ',' && a [ i ] != '\0' ; i ++ ) cerr << a [ i ];
cerr << ":" << b << " " ;
_show ( i + 1 , a , c ...);
}
#line 2 "algebraic-structure/util.hpp"
#ifdef __cpp_concepts
#define REQUIRES(...) requires __VA_ARGS__
#else
#define REQUIRES(...)
#endif
#line 3 "algebraic-structure/magma.hpp"
#ifdef __cpp_concepts
template < class M >
concept Magma = requires ( typename M :: value_type x , typename M :: value_type y ) {
typename M :: value_type ;
{ M :: op ( x , y ) } -> same_as < typename M :: value_type > ;
};
#endif
template < class T >
struct AddMagma {
using value_type = T ;
static T op ( T x , T y ) { return x + y ; }
};
template < class T >
struct MulMagma {
using value_type = T ;
static T op ( T x , T y ) { return x * y ; }
};
template < class T , T id >
struct MaxMagma {
using value_type = T ;
static T op ( T x , T y ) { return x > y ? x : y ; }
};
template < class T , T id >
struct MinMagma {
using value_type = T ;
static T op ( T x , T y ) { return x < y ? x : y ; }
};
#line 3 "algebraic-structure/monoid.hpp"
#ifdef __cpp_concepts
template < class M >
concept Monoid = Magma < M > && requires {
{ M :: e () } -> same_as < typename M :: value_type > ;
};
#endif
template < class T >
struct AddMonoid {
using value_type = T ;
static T op ( T x , T y ) { return x + y ; }
static T e () { return T ( 0 ); }
};
template < class T >
struct MulMonoid {
using value_type = T ;
static T op ( T x , T y ) { return x * y ; }
static T e () { return T ( 1 ); }
};
template < class T , T id >
struct MaxMonoid {
using value_type = T ;
static T op ( T x , T y ) { return x > y ? x : y ; }
static T e () { return id ; }
};
template < class T , T id >
struct MinMonoid {
using value_type = T ;
static T op ( T x , T y ) { return x < y ? x : y ; }
static T e () { return id ; }
};
#line 3 "algebraic-structure/monoid-action.hpp"
#ifdef __cpp_concepts
template < class A >
concept MonoidAction = Monoid < typename A :: value_monoid > && Monoid < typename A :: operator_monoid > && requires ( typename A :: value_monoid :: value_type x , typename A :: operator_monoid :: value_type f ) {
typename A :: value_monoid ;
typename A :: operator_monoid ;
{ A :: mapping ( f , x ) } -> same_as < typename A :: value_monoid :: value_type > ;
};
#endif
#line 3 "segment-tree/lazy-segment-tree.hpp"
template < class A >
REQUIRES ( MonoidAction < A > )
struct LazySegmentTree {
using VM = typename A :: value_monoid ;
using OM = typename A :: operator_monoid ;
using T = typename VM :: value_type ;
using F = typename OM :: value_type ;
private:
int _n , size , log ;
vector < T > d ;
vector < F > lz ;
void update ( int k ) { d [ k ] = VM :: op ( d [ 2 * k ], d [ 2 * k + 1 ]); }
void all_apply ( int k , F f ) {
d [ k ] = A :: mapping ( f , d [ k ]);
if ( k < size ) lz [ k ] = OM :: op ( f , lz [ k ]);
}
void push ( int k ) {
all_apply ( 2 * k , lz [ k ]);
all_apply ( 2 * k + 1 , lz [ k ]);
lz [ k ] = OM :: e ();
}
public:
LazySegmentTree () : LazySegmentTree ( 0 ) {}
explicit LazySegmentTree ( int n ) : LazySegmentTree ( vector < T > ( n , VM :: e ())) {}
explicit LazySegmentTree ( const vector < T >& v ) : _n ( int ( v . size ())) {
size = 1 , log = 0 ;
while ( size < _n ) size <<= 1 , log ++ ;
d = vector < T > ( 2 * size , VM :: e ());
lz = vector < F > ( size , OM :: e ());
for ( int i = 0 ; i < _n ; i ++ ) d [ size + i ] = v [ i ];
for ( int i = size - 1 ; i > 0 ; i -- ) update ( i );
}
void set ( int p , T x ) {
assert ( 0 <= p && p < _n );
p += size ;
for ( int i = log ; i >= 1 ; i -- ) push ( p >> i );
d [ p ] = x ;
for ( int i = 1 ; i <= log ; i ++ ) update ( p >> i );
}
T get ( int p ) {
assert ( 0 <= p && p < _n );
p += size ;
for ( int i = log ; i >= 1 ; i -- ) push ( p >> i );
return d [ p ];
}
T prod ( int l , int r ) {
assert ( 0 <= l && l <= r && r <= _n );
if ( l == r ) return VM :: e ();
l += size , r += size ;
for ( int i = log ; i >= 1 ; i -- ) {
if ((( l >> i ) << i ) != l ) push ( l >> i );
if ((( r >> i ) << i ) != r ) push (( r - 1 ) >> i );
}
T sml = VM :: e (), smr = VM :: e ();
while ( l < r ) {
if ( l & 1 ) sml = VM :: op ( sml , d [ l ++ ]);
if ( r & 1 ) smr = VM :: op ( d [ -- r ], smr );
l >>= 1 , r >>= 1 ;
}
return VM :: op ( sml , smr );
}
T all_prod () { return d [ 1 ]; }
void apply ( int p , F f ) {
assert ( 0 <= p && p < _n );
p += size ;
for ( int i = log ; i >= 1 ; i -- ) push ( p >> i );
d [ p ] = A :: mapping ( f , d [ p ]);
for ( int i = 1 ; i <= log ; i ++ ) update ( p >> i );
}
void apply ( int l , int r , F f ) {
assert ( 0 <= l && l <= r && r <= _n );
if ( l == r ) return ;
l += size , r += size ;
for ( int i = log ; i >= 1 ; i -- ) {
if ((( l >> i ) << i ) != l ) push ( l >> i );
if ((( r >> i ) << i ) != r ) push (( r - 1 ) >> i );
}
{
int l2 = l , r2 = r ;
while ( l < r ) {
if ( l & 1 ) all_apply ( l ++ , f );
if ( r & 1 ) all_apply ( -- r , f );
l >>= 1 , r >>= 1 ;
}
l = l2 , r = r2 ;
}
for ( int i = 1 ; i <= log ; i ++ ) {
if ((( l >> i ) << i ) != l ) update ( l >> i );
if ((( r >> i ) << i ) != r ) update (( r - 1 ) >> i );
}
}
template < bool ( * g )( T )>
int max_right ( int l ) {
return max_right ( l , []( T x ) { return g ( x ); });
}
template < class G >
int max_right ( int l , G g ) {
assert ( 0 <= l && l <= _n );
assert ( g ( VM :: e ()));
if ( l == _n ) return _n ;
l += size ;
for ( int i = log ; i >= 1 ; i -- ) push ( l >> i );
T sm = VM :: e ();
do {
while ( l % 2 == 0 ) l >>= 1 ;
if ( ! g ( VM :: op ( sm , d [ l ]))) {
while ( l < size ) {
push ( l );
l = ( 2 * l );
if ( g ( VM :: op ( sm , d [ l ]))) sm = VM :: op ( sm , d [ l ++ ]);
}
return l - size ;
}
sm = VM :: op ( sm , d [ l ++ ]);
} while (( l & - l ) != l );
return _n ;
}
template < bool ( * g )( T )>
int min_left ( int r ) {
return min_left ( r , []( T x ) { return g ( x ); });
}
template < class G >
int min_left ( int r , G g ) {
assert ( 0 <= r && r <= _n );
assert ( g ( VM :: e ()));
if ( r == 0 ) return 0 ;
r += size ;
for ( int i = log ; i >= 1 ; i -- ) push (( r - 1 ) >> i );
T sm = VM :: e ();
do {
r -- ;
while ( r > 1 && ( r % 2 )) r >>= 1 ;
if ( ! g ( VM :: op ( d [ r ], sm ))) {
while ( r < size ) {
push ( r );
r = ( 2 * r + 1 );
if ( g ( VM :: op ( d [ r ], sm ))) sm = VM :: op ( d [ r -- ], sm );
}
return r + 1 - size ;
}
sm = VM :: op ( d [ r ], sm );
} while (( r & - r ) != r );
return 0 ;
}
};
/**
* @brief Lazy Segment Tree
* @docs docs/segment-tree/lazy-segment-tree.md
*/
#line 3 "segment-tree/lazy-segment-tree-util.hpp"
namespace LazySegmentTreeUtil {
template < class T >
using P = pair < T , T > ;
template < class T >
struct PairAddMonoid {
using value_type = P < T > ;
static value_type op ( value_type x , value_type y ) { return { x . first + y . first , x . second + y . second }; }
static value_type e () { return { T {}, T {}}; }
};
template < class T >
struct AddSumAction {
using value_monoid = PairAddMonoid < T > ;
using operator_monoid = AddMonoid < T > ;
static P < T > mapping ( T f , P < T > x ) { return { x . first , x . second + x . first * f }; }
};
template < class T >
struct MulSumAction {
using value_monoid = AddMonoid < T > ;
using operator_monoid = MulMonoid < T > ;
static T mapping ( T f , T x ) { return f * x ; }
};
template < class T >
vector < P < T >> InitPair ( const vector < T >& a ) {
vector < P < T >> v ( a . size ());
for ( int i = 0 ; i < ( int ) v . size (); i ++ ) v [ i ] = P < T > { 1 , a [ i ]};
return v ;
}
template < class T >
struct LazySegmentTreeAddSum : LazySegmentTree < AddSumAction < T >> {
using base = LazySegmentTree < AddSumAction < T >> ;
LazySegmentTreeAddSum ( int n ) : base ( vector < P < T >> ( n , P < T > { 1 , T {}})) {}
LazySegmentTreeAddSum ( const vector < T >& a ) : base ( InitPair ( a )) {}
void set ( int p , T v ) { base :: set ( p , P < T > { 1 , v }); }
T get ( int p ) { return base :: get ( p ). second ; }
T prod ( int l , int r ) { return base :: prod ( l , r ). second ; }
void apply ( int p , T v ) { base :: apply ( p , v ); }
void apply ( int l , int r , T v ) { base :: apply ( l , r , v ); }
};
template < class T >
struct LazySegmentTreeMulSum : LazySegmentTree < MulSumAction < T >> {
using base = LazySegmentTree < MulSumAction < T >> ;
LazySegmentTreeMulSum ( int n ) : base ( n ) {}
LazySegmentTreeMulSum ( const vector < T >& a ) : base ( a ) {}
};
}; // namespace LazySegmentTreeUtil
using LazySegmentTreeUtil :: LazySegmentTreeAddSum ;
using LazySegmentTreeUtil :: LazySegmentTreeMulSum ;
/**
* @brief よく使う Lazy Segment Tree
* @docs docs/segment-tree/lazy-segment-tree-util.md
*/
#line 5 "verify/segment-tree/AOJ_DSL_2_G.test.cpp"
int main () {
int n , q ;
in ( n , q );
LazySegmentTreeAddSum < ll > seg ( n );
while ( q -- ) {
int t , s , e ;
in ( t , s , e );
if ( t == 0 ) {
ll x ;
in ( x );
if ( s == e ) seg . apply ( s - 1 , x );
else seg . apply ( s - 1 , e , x );
} else {
out ( seg . prod ( s - 1 , e ));
}
}
}