verify/math/LC_sum_of_floor_of_linear.monoid.test.cpp
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Code
#define PROBLEM "https://judge.yosupo.jp/problem/sum_of_floor_of_linear"
#include "template/template.hpp"
#include "math/floor-monoid-product.hpp"
struct T {
ull x , y , z ;
};
T op ( T a , T b ) { return T { a . x + b . x , a . y + b . y , a . y * b . x + a . z + b . z }; }
T e () { return T { 0 , 0 , 0 }; }
int main () {
int t ;
in ( t );
T x { 1 , 0 , 0 }, y { 0 , 1 , 0 };
while ( t -- ) {
ull n , m , a , b ;
in ( n , m , a , b );
ull sum = FloorMonoidProduct < T , op , e > ( n , m , a , b , x , y ). z ;
cout << sum << " \n " ;
}
}
#line 1 "verify/math/LC_sum_of_floor_of_linear.monoid.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/sum_of_floor_of_linear"
#line 2 "template/template.hpp"
#include <bits/stdc++.h>
using namespace std ;
#line 2 "template/macro.hpp"
#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (int)(b) - 1; i >= (a); i--)
#define ALL(v) (v).begin(), (v).end()
#define UNIQUE(v) sort(ALL(v)), (v).erase(unique(ALL(v)), (v).end())
#define SZ(v) (int)v.size()
#define MIN(v) *min_element(ALL(v))
#define MAX(v) *max_element(ALL(v))
#define LB(v, x) int(lower_bound(ALL(v), (x)) - (v).begin())
#define UB(v, x) int(upper_bound(ALL(v), (x)) - (v).begin())
#define YN(b) cout << ((b) ? "YES" : "NO") << "\n";
#define Yn(b) cout << ((b) ? "Yes" : "No") << "\n";
#define yn(b) cout << ((b) ? "yes" : "no") << "\n";
#line 6 "template/template.hpp"
#line 2 "template/util.hpp"
using uint = unsigned int ;
using ll = long long int ;
using ull = unsigned long long ;
using i128 = __int128_t ;
using u128 = __uint128_t ;
template < class T , class S = T >
S SUM ( const vector < T > & a ) {
return accumulate ( ALL ( a ), S ( 0 ));
}
template < class T >
inline bool chmin ( T & a , T b ) {
if ( a > b ) {
a = b ;
return true ;
}
return false ;
}
template < class T >
inline bool chmax ( T & a , T b ) {
if ( a < b ) {
a = b ;
return true ;
}
return false ;
}
template < class T >
int popcnt ( T x ) {
return __builtin_popcountll ( x );
}
template < class T >
int topbit ( T x ) {
return ( x == 0 ? - 1 : 63 - __builtin_clzll ( x ));
}
template < class T >
int lowbit ( T x ) {
return ( x == 0 ? - 1 : __builtin_ctzll ( x ));
}
#line 8 "template/template.hpp"
#line 2 "template/inout.hpp"
struct Fast {
Fast () {
cin . tie ( nullptr );
ios_base :: sync_with_stdio ( false );
cout << fixed << setprecision ( 15 );
}
} fast ;
template < class T1 , class T2 >
istream & operator >> ( istream & is , pair < T1 , T2 > & p ) {
return is >> p . first >> p . second ;
}
template < class T1 , class T2 >
ostream & operator << ( ostream & os , const pair < T1 , T2 > & p ) {
return os << p . first << " " << p . second ;
}
template < class T >
istream & operator >> ( istream & is , vector < T > & a ) {
for ( auto & v : a ) is >> v ;
return is ;
}
template < class T >
ostream & operator << ( ostream & os , const vector < T > & a ) {
for ( auto it = a . begin (); it != a . end ();) {
os << * it ;
if ( ++ it != a . end ()) os << " " ;
}
return os ;
}
template < class T >
ostream & operator << ( ostream & os , const set < T > & st ) {
os << "{" ;
for ( auto it = st . begin (); it != st . end ();) {
os << * it ;
if ( ++ it != st . end ()) os << "," ;
}
os << "}" ;
return os ;
}
template < class T1 , class T2 >
ostream & operator << ( ostream & os , const map < T1 , T2 > & mp ) {
os << "{" ;
for ( auto it = mp . begin (); it != mp . end ();) {
os << it -> first << ":" << it -> second ;
if ( ++ it != mp . end ()) os << "," ;
}
os << "}" ;
return os ;
}
void in () {}
template < typename T , class ... U >
void in ( T & t , U & ... u ) {
cin >> t ;
in ( u ...);
}
void out () { cout << " \n " ; }
template < typename T , class ... U , char sep = ' ' >
void out ( const T & t , const U & ... u ) {
cout << t ;
if ( sizeof ...( u )) cout << sep ;
out ( u ...);
}
#line 10 "template/template.hpp"
#line 2 "template/debug.hpp"
#ifdef LOCAL
#define debug 1
#define show(...) _show(0, #__VA_ARGS__, __VA_ARGS__)
#else
#define debug 0
#define show(...) true
#endif
template < class T >
void _show ( int i , T name ) {
cerr << '\n' ;
}
template < class T1 , class T2 , class ... T3 >
void _show ( int i , const T1 & a , const T2 & b , const T3 & ... c ) {
for (; a [ i ] != ',' && a [ i ] != '\0' ; i ++ ) cerr << a [ i ];
cerr << ":" << b << " " ;
_show ( i + 1 , a , c ...);
}
#line 2 "math/floor-monoid-product.hpp"
template < class T , T ( * op )( T , T ), T ( * e )(), std :: unsigned_integral U = uint64_t >
T FloorMonoidProduct ( U n , U m , U a , U b , T x , T y , function < T ( T , U ) > pow = nullptr ) {
if ( ! pow ) {
pow = []( T t , U n ) {
T p = e ();
while ( n ) {
if ( n & 1 ) p = op ( p , t );
t = op ( t , t );
n >>= 1 ;
}
return p ;
};
}
assert ( m != 0 );
T pl = e (), pr = e ();
while ( true ) {
if ( a >= m ) {
U q = a / m ;
x = op ( x , pow ( y , q ));
a -= m * q ;
}
if ( b >= m ) {
U q = b / m ;
pl = op ( pl , pow ( y , q ));
b -= m * q ;
}
U c = a * n + b ;
if ( c < m ) {
pl = op ( pl , pow ( x , n ));
break ;
}
pr = op ( op ( y , pow ( x , c % m / a )), pr );
n = c / m - 1 ;
b = m + a - b - 1 ;
swap ( a , m );
swap ( x , y );
}
return op ( pl , pr );
}
/**
* @brief モノイド版 Floor Sum
* @docs docs/math/floor-monoid-product.md
*/
#line 5 "verify/math/LC_sum_of_floor_of_linear.monoid.test.cpp"
struct T {
ull x , y , z ;
};
T op ( T a , T b ) { return T { a . x + b . x , a . y + b . y , a . y * b . x + a . z + b . z }; }
T e () { return T { 0 , 0 , 0 }; }
int main () {
int t ;
in ( t );
T x { 1 , 0 , 0 }, y { 0 , 1 , 0 };
while ( t -- ) {
ull n , m , a , b ;
in ( n , m , a , b );
ull sum = FloorMonoidProduct < T , op , e > ( n , m , a , b , x , y ). z ;
cout << sum << " \n " ;
}
}
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