#define PROBLEM "https://judge.yosupo.jp/problem/aplusb"
#include "template/template.hpp"
#include "data-structure/dynamic-bitset.hpp"
#include "util/xorshift.hpp"
string to_string_naive(const vector<bool>& a) {
string s(a.size(), '0');
rep(i, 0, a.size())
if (a[i]) s[a.size() - 1 - i] = '1';
return s;
}
void check(const DynamicBitset& b, const vector<bool>& a) {
assert(b.size() == (int)a.size());
int cnt = 0;
bool any = false, all = true;
rep(i, 0, a.size()) {
assert(b.test(i) == a[i]);
assert(b[i] == a[i]);
cnt += a[i];
any |= a[i];
all &= a[i];
}
assert(b.count() == cnt);
assert(b.any() == any);
assert(b.none() == !any);
assert(b.all() == all);
assert(b.to_string() == to_string_naive(a));
int p = b.find_first();
int expected = 0;
while (expected < (int)a.size() && !a[expected]) expected++;
assert(p == expected);
for (int i = -1; i < (int)a.size(); i++) {
int q = i + 1;
while (q < (int)a.size() && !a[q]) q++;
assert(b.find_next(i) == q);
}
}
vector<bool> shifted_left(vector<bool> a, int k) {
vector<bool> ret(a.size(), false);
rep(i, 0, a.size())
if (a[i] && i + k < (int)a.size()) ret[i + k] = true;
return ret;
}
vector<bool> shifted_right(vector<bool> a, int k) {
vector<bool> ret(a.size(), false);
rep(i, 0, a.size())
if (a[i] && i - k >= 0) ret[i - k] = true;
return ret;
}
void test_size(int n) {
DynamicBitset b(n);
vector<bool> a(n, false);
check(b, a);
rep(t, 0, 5000) {
int op = XORShift::xor32() % 12;
int i = n == 0 ? 0 : XORShift::xor32() % n;
if (op == 0 && n > 0) {
b.set(i);
a[i] = true;
} else if (op == 1 && n > 0) {
b.reset(i);
a[i] = false;
} else if (op == 2 && n > 0) {
b.flip(i);
a[i] = !a[i];
} else if (op == 3) {
b.set();
fill(a.begin(), a.end(), true);
} else if (op == 4) {
b.reset();
fill(a.begin(), a.end(), false);
} else if (op == 5) {
b.flip();
for (auto&& x : a) x = !x;
} else if (op == 6 && n > 0) {
bool v = XORShift::xor32() & 1;
b[i] = v;
a[i] = v;
} else if (op == 7) {
int k = XORShift::xor32() % (n + 70);
b <<= k;
a = shifted_left(a, k);
} else if (op == 8) {
int k = XORShift::xor32() % (n + 70);
b >>= k;
a = shifted_right(a, k);
} else {
DynamicBitset c(n);
vector<bool> d(n, false);
rep(j, 0, n) {
d[j] = XORShift::xor32() & 1;
c.set(j, d[j]);
}
if (op == 9) {
b &= c;
rep(j, 0, n) a[j] = a[j] & d[j];
} else if (op == 10) {
b |= c;
rep(j, 0, n) a[j] = a[j] | d[j];
} else {
b ^= c;
rep(j, 0, n) a[j] = a[j] != d[j];
}
}
check(b, a);
DynamicBitset c(n);
vector<bool> d(n, false);
rep(j, 0, n) {
d[j] = XORShift::xor32() & 1;
c.set(j, d[j]);
}
DynamicBitset e = b & c;
DynamicBitset f = b | c;
DynamicBitset g = b ^ c;
DynamicBitset h = ~b;
rep(j, 0, n) {
assert(e[j] == (a[j] & d[j]));
assert(f[j] == (a[j] | d[j]));
assert(g[j] == (a[j] != d[j]));
assert(h[j] == !a[j]);
}
}
}
void test() {
for (int n : {0, 1, 2, 3, 63, 64, 65, 127, 128, 129, 200}) test_size(n);
DynamicBitset b(10);
assert(b.empty() == false);
DynamicBitset c;
assert(c.empty());
assert((b << 100).none());
assert((b >> 100).none());
}
int main() {
test();
int a, b;
in(a, b);
out(a + b);
}
#line 1 "verify/data-structure/UNIT_dynamic_bitset.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/aplusb"
#line 2 "template/template.hpp"
#include <bits/stdc++.h>
using namespace std;
#line 2 "template/macro.hpp"
#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (int)(b) - 1; i >= (a); i--)
#define ALL(v) (v).begin(), (v).end()
#define UNIQUE(v) sort(ALL(v)), (v).erase(unique(ALL(v)), (v).end())
#define SZ(v) (int)v.size()
#define MIN(v) *min_element(ALL(v))
#define MAX(v) *max_element(ALL(v))
#define LB(v, x) int(lower_bound(ALL(v), (x)) - (v).begin())
#define UB(v, x) int(upper_bound(ALL(v), (x)) - (v).begin())
#define YN(b) cout << ((b) ? "YES" : "NO") << "\n";
#define Yn(b) cout << ((b) ? "Yes" : "No") << "\n";
#define yn(b) cout << ((b) ? "yes" : "no") << "\n";
#line 6 "template/template.hpp"
#line 2 "template/util.hpp"
using uint = unsigned int;
using ll = long long int;
using ull = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
template <class T>
using priority_queue_asc = priority_queue<T, vector<T>, greater<T>>;
template <class T, class S = T>
S SUM(const vector<T>& a) {
return accumulate(ALL(a), S(0));
}
template <class T1, class T2>
inline bool chmin(T1& a, T2 b) {
if (a > b) {
a = b;
return true;
}
return false;
}
template <class T1, class T2>
inline bool chmax(T1& a, T2 b) {
if (a < b) {
a = b;
return true;
}
return false;
}
template <class T1, class T2>
inline bool chmin_opt(optional<T1>& a, T2 b) {
if (!a || a > b) {
a = b;
return true;
}
return false;
}
template <class T1, class T2>
inline bool chmax_opt(optional<T1>& a, T2 b) {
if (!a || a < b) {
a = b;
return true;
}
return false;
}
template <class T>
int popcnt(T x) {
return __builtin_popcountll(x);
}
template <class T>
int topbit(T x) {
return (x == 0 ? -1 : 63 - __builtin_clzll(x));
}
template <class T>
int lowbit(T x) {
return (x == 0 ? -1 : __builtin_ctzll(x));
}
#line 8 "template/template.hpp"
#line 2 "template/inout.hpp"
struct Fast {
Fast() {
cin.tie(nullptr);
ios_base::sync_with_stdio(false);
cout << fixed << setprecision(15);
}
} fast;
ostream& operator<<(ostream& os, __uint128_t x) {
char buf[40];
size_t k = 0;
while (x > 0) buf[k++] = (char)(x % 10 + '0'), x /= 10;
if (k == 0) buf[k++] = '0';
while (k) os << buf[--k];
return os;
}
ostream& operator<<(ostream& os, __int128_t x) {
return x < 0 ? (os << '-' << (__uint128_t)(-x)) : (os << (__uint128_t)x);
}
template <class T, size_t N>
ostream& operator<<(ostream& os, const array<T, N>& a);
template <class T1, class T2>
istream& operator>>(istream& is, pair<T1, T2>& p) {
return is >> p.first >> p.second;
}
template <class T1, class T2>
ostream& operator<<(ostream& os, const pair<T1, T2>& p) {
return os << p.first << " " << p.second;
}
template <class T>
istream& operator>>(istream& is, vector<T>& a) {
for (auto& v : a) is >> v;
return is;
}
template <class T>
ostream& operator<<(ostream& os, const vector<T>& a) {
for (auto it = a.begin(); it != a.end();) {
os << *it;
if (++it != a.end()) os << " ";
}
return os;
}
template <class T, size_t N>
ostream& operator<<(ostream& os, const array<T, N>& a) {
for (auto it = a.begin(); it != a.end();) {
os << *it;
if (++it != a.end()) os << " ";
}
return os;
}
template <class T>
ostream& operator<<(ostream& os, const set<T>& st) {
os << "{";
for (auto it = st.begin(); it != st.end();) {
os << *it;
if (++it != st.end()) os << ",";
}
os << "}";
return os;
}
template <class T1, class T2>
ostream& operator<<(ostream& os, const map<T1, T2>& mp) {
os << "{";
for (auto it = mp.begin(); it != mp.end();) {
os << it->first << ":" << it->second;
if (++it != mp.end()) os << ",";
}
os << "}";
return os;
}
void in() {}
template <typename T, class... U>
void in(T& t, U&... u) {
cin >> t;
in(u...);
}
template <class... T>
void in_zip(int n, T&... t) {
assert(n >= 0 && ((size(t) >= static_cast<size_t>(n)) && ...));
for (int i = 0; i < n; i++) in(t[i]...);
}
void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T& t, const U&... u) {
cout << t;
if (sizeof...(u)) cout << sep;
out(u...);
}
template <class T, class U>
void out_opt(const optional<T>& opt, const U& fallback, ostream& os = cout) {
if (opt.has_value())
os << opt.value();
else
os << fallback;
os << "\n";
}
template <class T, class U>
void out_opt(const vector<optional<T>>& vec, const U& fallback, ostream& os = cout) {
for (auto it = vec.begin(); it != vec.end();) {
if ((*it).has_value())
os << (*it).value();
else
os << fallback;
if (++it != vec.end()) os << " ";
}
os << "\n";
}
namespace IO {
template <class T, class... U>
T read(U&&... u) {
T t = T(forward<U>(u)...);
in(t);
return t;
}
namespace Graph {
vector<vector<int>> unweighted(int n, int m, bool directed = false, int offset = 1) {
vector<vector<int>> g(n);
for (int i = 0; i < m; i++) {
int u, v;
cin >> u >> v;
u -= offset, v -= offset;
g[u].push_back(v);
if (!directed) g[v].push_back(u);
}
return g;
}
template <class T>
vector<vector<pair<int, T>>> weighted(int n, int m, bool directed = false, int offset = 1) {
vector<vector<pair<int, T>>> g(n);
for (int i = 0; i < m; i++) {
int u, v;
T w;
cin >> u >> v >> w;
u -= offset, v -= offset;
g[u].push_back({v, w});
if (!directed) g[v].push_back({u, w});
}
return g;
}
} // namespace Graph
namespace Tree {
vector<vector<int>> unweighted(int n, bool directed = false, int offset = 1) {
return Graph::unweighted(n, n - 1, directed, offset);
}
template <class T>
vector<vector<pair<int, T>>> weighted(int n, bool directed = false, int offset = 1) {
return Graph::weighted<T>(n, n - 1, directed, offset);
}
vector<vector<int>> rooted(int n, bool to_root = true, bool to_leaf = true, int offset = 1) {
vector<vector<int>> g(n);
for (int i = 1; i < n; i++) {
int p;
cin >> p;
p -= offset;
if (to_root) g[i].push_back(p);
if (to_leaf) g[p].push_back(i);
}
return g;
}
} // namespace Tree
} // namespace IO
#line 10 "template/template.hpp"
#line 2 "template/debug.hpp"
#ifdef LOCAL
#define debug 1
#define show(...) _show(0, #__VA_ARGS__, __VA_ARGS__)
#else
#define debug 0
#define show(...) true
#endif
template <class T>
void _show(int, T) {
cerr << '\n';
}
template <class T1, class T2, class... T3>
void _show(int i, const T1& a, const T2& b, const T3&... c) {
for (; a[i] != ',' && a[i] != '\0'; i++) cerr << a[i];
cerr << ":" << b << " ";
_show(i + 1, a, c...);
}
#line 2 "data-structure/dynamic-bitset.hpp"
struct DynamicBitset {
using u64 = uint64_t;
struct reference {
DynamicBitset* b;
int pos;
reference& operator=(bool v) {
b->set(pos, v);
return *this;
}
reference& operator=(const reference& r) { return *this = bool(r); }
reference& flip() {
b->flip(pos);
return *this;
}
operator bool() const { return b->test(pos); }
};
DynamicBitset() : _n(0) {}
explicit DynamicBitset(int n, bool value = false) : _n(n), a(blocks(n), value ? ~0ull : 0ull) {
trim();
}
int size() const { return _n; }
bool empty() const { return _n == 0; }
bool test(int pos) const {
assert(0 <= pos && pos < _n);
return (a[pos / W] >> (pos % W)) & 1ull;
}
bool operator[](int pos) const { return test(pos); }
reference operator[](int pos) {
assert(0 <= pos && pos < _n);
return reference{this, pos};
}
DynamicBitset& set() {
fill(a.begin(), a.end(), ~0ull);
trim();
return *this;
}
DynamicBitset& set(int pos, bool value = true) {
assert(0 <= pos && pos < _n);
if (value)
a[pos / W] |= 1ull << (pos % W);
else
a[pos / W] &= ~(1ull << (pos % W));
return *this;
}
DynamicBitset& reset() {
fill(a.begin(), a.end(), 0);
return *this;
}
DynamicBitset& reset(int pos) { return set(pos, false); }
DynamicBitset& flip() {
for (auto& x : a) x = ~x;
trim();
return *this;
}
DynamicBitset& flip(int pos) {
assert(0 <= pos && pos < _n);
a[pos / W] ^= 1ull << (pos % W);
return *this;
}
int count() const {
int ret = 0;
for (u64 x : a) ret += __builtin_popcountll(x);
return ret;
}
bool any() const {
for (u64 x : a)
if (x) return true;
return false;
}
bool none() const { return !any(); }
bool all() const { return count() == _n; }
DynamicBitset& operator&=(const DynamicBitset& r) {
assert(_n == r._n);
for (int i = 0; i < (int)a.size(); i++) a[i] &= r.a[i];
return *this;
}
DynamicBitset& operator|=(const DynamicBitset& r) {
assert(_n == r._n);
for (int i = 0; i < (int)a.size(); i++) a[i] |= r.a[i];
return *this;
}
DynamicBitset& operator^=(const DynamicBitset& r) {
assert(_n == r._n);
for (int i = 0; i < (int)a.size(); i++) a[i] ^= r.a[i];
return *this;
}
DynamicBitset operator~() const {
DynamicBitset ret(*this);
ret.flip();
return ret;
}
DynamicBitset operator&(const DynamicBitset& r) const { return DynamicBitset(*this) &= r; }
DynamicBitset operator|(const DynamicBitset& r) const { return DynamicBitset(*this) |= r; }
DynamicBitset operator^(const DynamicBitset& r) const { return DynamicBitset(*this) ^= r; }
DynamicBitset& operator<<=(int k) {
assert(k >= 0);
if (k >= _n) return reset();
int q = k / W, r = k % W;
if (q) {
for (int i = (int)a.size() - 1; i >= 0; i--) a[i] = i >= q ? a[i - q] : 0;
}
if (r) {
for (int i = (int)a.size() - 1; i > 0; i--) a[i] = (a[i] << r) | (a[i - 1] >> (W - r));
a[0] <<= r;
}
trim();
return *this;
}
DynamicBitset& operator>>=(int k) {
assert(k >= 0);
if (k >= _n) return reset();
int q = k / W, r = k % W;
if (q) {
for (int i = 0; i < (int)a.size(); i++) a[i] = i + q < (int)a.size() ? a[i + q] : 0;
}
if (r) {
for (int i = 0; i + 1 < (int)a.size(); i++) a[i] = (a[i] >> r) | (a[i + 1] << (W - r));
a.back() >>= r;
}
return *this;
}
DynamicBitset operator<<(int k) const { return DynamicBitset(*this) <<= k; }
DynamicBitset operator>>(int k) const { return DynamicBitset(*this) >>= k; }
bool operator==(const DynamicBitset& r) const { return _n == r._n && a == r.a; }
bool operator!=(const DynamicBitset& r) const { return !(*this == r); }
int find_first() const { return find_next(-1); }
int find_next(int pos) const {
assert(-1 <= pos && pos < _n);
int i = pos + 1;
if (i >= _n) return _n;
int b = i / W;
u64 x = a[b] & (~0ull << (i % W));
while (true) {
if (x) {
int ret = b * W + __builtin_ctzll(x);
return ret < _n ? ret : _n;
}
if (++b == (int)a.size()) return _n;
x = a[b];
}
}
string to_string() const {
string s(_n, '0');
for (int i = 0; i < _n; i++)
if (test(i)) s[_n - 1 - i] = '1';
return s;
}
private:
static constexpr int W = 64;
int _n;
vector<u64> a;
static int blocks(int n) { return (n + W - 1) / W; }
void trim() {
if (_n == 0) return;
int r = _n % W;
if (r) a.back() &= (1ull << r) - 1;
}
};
/**
* @brief Dynamic Bitset
* @docs docs/data-structure/dynamic-bitset.md
*/
#line 2 "util/xorshift.hpp"
namespace XORShift {
unsigned int xor32() {
static unsigned int x = 123456789u;
x ^= x << 13, x ^= x >> 17, x ^= x << 5;
return x;
}
unsigned long long xor64() {
static unsigned long long x = 123456789ull;
x ^= x << 13, x ^= x >> 7, x ^= x << 17;
return x;
}
}; // namespace XORShift
/**
* @brief XOR shift
*/
#line 6 "verify/data-structure/UNIT_dynamic_bitset.test.cpp"
string to_string_naive(const vector<bool>& a) {
string s(a.size(), '0');
rep(i, 0, a.size())
if (a[i]) s[a.size() - 1 - i] = '1';
return s;
}
void check(const DynamicBitset& b, const vector<bool>& a) {
assert(b.size() == (int)a.size());
int cnt = 0;
bool any = false, all = true;
rep(i, 0, a.size()) {
assert(b.test(i) == a[i]);
assert(b[i] == a[i]);
cnt += a[i];
any |= a[i];
all &= a[i];
}
assert(b.count() == cnt);
assert(b.any() == any);
assert(b.none() == !any);
assert(b.all() == all);
assert(b.to_string() == to_string_naive(a));
int p = b.find_first();
int expected = 0;
while (expected < (int)a.size() && !a[expected]) expected++;
assert(p == expected);
for (int i = -1; i < (int)a.size(); i++) {
int q = i + 1;
while (q < (int)a.size() && !a[q]) q++;
assert(b.find_next(i) == q);
}
}
vector<bool> shifted_left(vector<bool> a, int k) {
vector<bool> ret(a.size(), false);
rep(i, 0, a.size())
if (a[i] && i + k < (int)a.size()) ret[i + k] = true;
return ret;
}
vector<bool> shifted_right(vector<bool> a, int k) {
vector<bool> ret(a.size(), false);
rep(i, 0, a.size())
if (a[i] && i - k >= 0) ret[i - k] = true;
return ret;
}
void test_size(int n) {
DynamicBitset b(n);
vector<bool> a(n, false);
check(b, a);
rep(t, 0, 5000) {
int op = XORShift::xor32() % 12;
int i = n == 0 ? 0 : XORShift::xor32() % n;
if (op == 0 && n > 0) {
b.set(i);
a[i] = true;
} else if (op == 1 && n > 0) {
b.reset(i);
a[i] = false;
} else if (op == 2 && n > 0) {
b.flip(i);
a[i] = !a[i];
} else if (op == 3) {
b.set();
fill(a.begin(), a.end(), true);
} else if (op == 4) {
b.reset();
fill(a.begin(), a.end(), false);
} else if (op == 5) {
b.flip();
for (auto&& x : a) x = !x;
} else if (op == 6 && n > 0) {
bool v = XORShift::xor32() & 1;
b[i] = v;
a[i] = v;
} else if (op == 7) {
int k = XORShift::xor32() % (n + 70);
b <<= k;
a = shifted_left(a, k);
} else if (op == 8) {
int k = XORShift::xor32() % (n + 70);
b >>= k;
a = shifted_right(a, k);
} else {
DynamicBitset c(n);
vector<bool> d(n, false);
rep(j, 0, n) {
d[j] = XORShift::xor32() & 1;
c.set(j, d[j]);
}
if (op == 9) {
b &= c;
rep(j, 0, n) a[j] = a[j] & d[j];
} else if (op == 10) {
b |= c;
rep(j, 0, n) a[j] = a[j] | d[j];
} else {
b ^= c;
rep(j, 0, n) a[j] = a[j] != d[j];
}
}
check(b, a);
DynamicBitset c(n);
vector<bool> d(n, false);
rep(j, 0, n) {
d[j] = XORShift::xor32() & 1;
c.set(j, d[j]);
}
DynamicBitset e = b & c;
DynamicBitset f = b | c;
DynamicBitset g = b ^ c;
DynamicBitset h = ~b;
rep(j, 0, n) {
assert(e[j] == (a[j] & d[j]));
assert(f[j] == (a[j] | d[j]));
assert(g[j] == (a[j] != d[j]));
assert(h[j] == !a[j]);
}
}
}
void test() {
for (int n : {0, 1, 2, 3, 63, 64, 65, 127, 128, 129, 200}) test_size(n);
DynamicBitset b(10);
assert(b.empty() == false);
DynamicBitset c;
assert(c.empty());
assert((b << 100).none());
assert((b >> 100).none());
}
int main() {
test();
int a, b;
in(a, b);
out(a + b);
}