#line 1 "verify/data-structure/LC_static_rectangle_add_rectangle_sum.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/static_rectangle_add_rectangle_sum"
#line 2 "template/template.hpp"
// repo: https://github.com/kumacs/library-cpp
// docs: https://kumacs.github.io/library-cpp
#include <bits/stdc++.h>
using namespace std;
#line 2 "template/macro.hpp"
#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (int)(b) - 1; i >= (a); i--)
#define ALL(v) (v).begin(), (v).end()
#define UNIQUE(v) sort(ALL(v)), (v).erase(unique(ALL(v)), (v).end())
#define SZ(v) (int)v.size()
#define MIN(v) *min_element(ALL(v))
#define MAX(v) *max_element(ALL(v))
#define LB(v, x) int(lower_bound(ALL(v), (x)) - (v).begin())
#define UB(v, x) int(upper_bound(ALL(v), (x)) - (v).begin())
#define YN(b) cout << ((b) ? "YES" : "NO") << "\n";
#define Yn(b) cout << ((b) ? "Yes" : "No") << "\n";
#define yn(b) cout << ((b) ? "yes" : "no") << "\n";
#line 10 "template/template.hpp"
#line 2 "template/util.hpp"
using uint = unsigned int;
using ll = long long int;
using ull = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
template <class T>
using priority_queue_asc = priority_queue<T, vector<T>, greater<T>>;
template <class T, class S = T>
S SUM(const vector<T>& a) {
return accumulate(ALL(a), S(0));
}
template <class T1, class T2>
inline bool chmin(T1& a, T2 b) {
if (a > b) {
a = b;
return true;
}
return false;
}
template <class T1, class T2>
inline bool chmax(T1& a, T2 b) {
if (a < b) {
a = b;
return true;
}
return false;
}
template <class T1, class T2>
inline bool chmin_opt(optional<T1>& a, T2 b) {
if (!a || a > b) {
a = b;
return true;
}
return false;
}
template <class T1, class T2>
inline bool chmax_opt(optional<T1>& a, T2 b) {
if (!a || a < b) {
a = b;
return true;
}
return false;
}
template <class T>
int popcnt(T x) {
return __builtin_popcountll(x);
}
template <class T>
int topbit(T x) {
return (x == 0 ? -1 : 63 - __builtin_clzll(x));
}
template <class T>
int lowbit(T x) {
return (x == 0 ? -1 : __builtin_ctzll(x));
}
#line 12 "template/template.hpp"
#line 2 "template/inout.hpp"
struct Fast {
Fast() {
cin.tie(nullptr);
ios_base::sync_with_stdio(false);
cout << fixed << setprecision(15);
}
} fast;
ostream& operator<<(ostream& os, __uint128_t x) {
char buf[40];
size_t k = 0;
while (x > 0) buf[k++] = (char)(x % 10 + '0'), x /= 10;
if (k == 0) buf[k++] = '0';
while (k) os << buf[--k];
return os;
}
ostream& operator<<(ostream& os, __int128_t x) {
return x < 0 ? (os << '-' << (__uint128_t)(-x)) : (os << (__uint128_t)x);
}
template <class T, size_t N>
ostream& operator<<(ostream& os, const array<T, N>& a);
template <class T1, class T2>
istream& operator>>(istream& is, pair<T1, T2>& p) {
return is >> p.first >> p.second;
}
template <class T1, class T2>
ostream& operator<<(ostream& os, const pair<T1, T2>& p) {
return os << p.first << " " << p.second;
}
template <class T>
istream& operator>>(istream& is, vector<T>& a) {
for (auto& v : a) is >> v;
return is;
}
template <class T>
ostream& operator<<(ostream& os, const vector<T>& a) {
for (auto it = a.begin(); it != a.end();) {
os << *it;
if (++it != a.end()) os << " ";
}
return os;
}
template <class T, size_t N>
ostream& operator<<(ostream& os, const array<T, N>& a) {
for (auto it = a.begin(); it != a.end();) {
os << *it;
if (++it != a.end()) os << " ";
}
return os;
}
template <class T>
ostream& operator<<(ostream& os, const set<T>& st) {
os << "{";
for (auto it = st.begin(); it != st.end();) {
os << *it;
if (++it != st.end()) os << ",";
}
os << "}";
return os;
}
template <class T1, class T2>
ostream& operator<<(ostream& os, const map<T1, T2>& mp) {
os << "{";
for (auto it = mp.begin(); it != mp.end();) {
os << it->first << ":" << it->second;
if (++it != mp.end()) os << ",";
}
os << "}";
return os;
}
void in() {}
template <typename T, class... U>
void in(T& t, U&... u) {
cin >> t;
in(u...);
}
template <class... T>
void in_zip(int n, T&... t) {
assert(n >= 0 && ((size(t) >= static_cast<size_t>(n)) && ...));
for (int i = 0; i < n; i++) in(t[i]...);
}
void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T& t, const U&... u) {
cout << t;
if (sizeof...(u)) cout << sep;
out(u...);
}
template <class T, class U>
void out_opt(const optional<T>& opt, const U& fallback, ostream& os = cout) {
if (opt.has_value())
os << opt.value();
else
os << fallback;
os << "\n";
}
template <class T, class U>
void out_opt(const vector<optional<T>>& vec, const U& fallback, ostream& os = cout) {
for (auto it = vec.begin(); it != vec.end();) {
if ((*it).has_value())
os << (*it).value();
else
os << fallback;
if (++it != vec.end()) os << " ";
}
os << "\n";
}
namespace IO {
template <class T, class... U>
T read(U&&... u) {
T t = T(forward<U>(u)...);
in(t);
return t;
}
namespace Graph {
vector<vector<int>> unweighted(int n, int m, bool directed = false, int offset = 1) {
vector<vector<int>> g(n);
for (int i = 0; i < m; i++) {
int u, v;
cin >> u >> v;
u -= offset, v -= offset;
g[u].push_back(v);
if (!directed) g[v].push_back(u);
}
return g;
}
template <class T>
vector<vector<pair<int, T>>> weighted(int n, int m, bool directed = false, int offset = 1) {
vector<vector<pair<int, T>>> g(n);
for (int i = 0; i < m; i++) {
int u, v;
T w;
cin >> u >> v >> w;
u -= offset, v -= offset;
g[u].push_back({v, w});
if (!directed) g[v].push_back({u, w});
}
return g;
}
} // namespace Graph
namespace Tree {
vector<vector<int>> unweighted(int n, bool directed = false, int offset = 1) {
return Graph::unweighted(n, n - 1, directed, offset);
}
template <class T>
vector<vector<pair<int, T>>> weighted(int n, bool directed = false, int offset = 1) {
return Graph::weighted<T>(n, n - 1, directed, offset);
}
vector<vector<int>> rooted(int n, bool to_root = true, bool to_leaf = true, int offset = 1) {
vector<vector<int>> g(n);
for (int i = 1; i < n; i++) {
int p;
cin >> p;
p -= offset;
if (to_root) g[i].push_back(p);
if (to_leaf) g[p].push_back(i);
}
return g;
}
} // namespace Tree
} // namespace IO
#line 14 "template/template.hpp"
#line 2 "template/debug.hpp"
#ifdef LOCAL
#define debug 1
#define show(...) _show(0, #__VA_ARGS__, __VA_ARGS__)
#else
#define debug 0
#define show(...) true
#endif
template <class T>
void _show(int, T) {
cerr << '\n';
}
template <class T1, class T2, class... T3>
void _show(int i, const T1& a, const T2& b, const T3&... c) {
for (; a[i] != ',' && a[i] != '\0'; i++) cerr << a[i];
cerr << ":" << b << " ";
_show(i + 1, a, c...);
}
#line 2 "data-structure/static-rectangle-add-rectangle-sum.hpp"
template <class T, class I = int>
struct StaticRectangleAddRectangleSum {
void query_add(I lx, I rx, I ly, I ry, T v) {
assert(lx <= rx && ly <= ry);
rs.push_back({lx, rx, ly, ry, v});
}
void query_sum(I lx, I rx, I ly, I ry) {
assert(lx <= rx && ly <= ry);
qs.push_back({lx, rx, ly, ry});
}
vector<T> calc() const {
struct A {
I x, y;
T v;
bool operator<(const A& a) const { return x < a.x; }
};
struct E {
I x, y;
int q, s;
bool operator<(const E& e) const { return x < e.x; }
};
struct BIT {
int n;
vector<array<T, 4>> d;
BIT(int n_) : n(n_), d(n_) {}
void add(int p, array<T, 4> v) {
for (p++; p <= n; p += p & -p)
for (int k = 0; k < 4; k++) d[p - 1][k] += v[k];
}
array<T, 4> sum(int p) const {
array<T, 4> s{};
for (; p; p -= p & -p)
for (int k = 0; k < 4; k++) s[k] += d[p - 1][k];
return s;
}
};
vector<I> ys;
vector<A> as;
as.reserve(rs.size() * 4);
ys.reserve(rs.size() * 2);
for (auto [lx, rx, ly, ry, v] : rs) {
as.push_back({lx, ly, v});
as.push_back({lx, ry, -v});
as.push_back({rx, ly, -v});
as.push_back({rx, ry, v});
ys.push_back(ly);
ys.push_back(ry);
}
sort(ys.begin(), ys.end());
ys.erase(unique(ys.begin(), ys.end()), ys.end());
vector<E> ev;
ev.reserve(qs.size() * 4);
for (int i = 0; i < (int)qs.size(); i++) {
auto [lx, rx, ly, ry] = qs[i];
ev.push_back({lx, ly, i, 1});
ev.push_back({lx, ry, i, -1});
ev.push_back({rx, ly, i, -1});
ev.push_back({rx, ry, i, 1});
}
sort(as.begin(), as.end());
sort(ev.begin(), ev.end());
BIT bit(ys.size());
vector<T> ans(qs.size());
int p = 0;
for (auto [x, y, q, s] : ev) {
while (p < (int)as.size() && as[p].x < x) {
auto [ax, ay, v] = as[p++];
bit.add(LB(ys, ay), {v * ax * ay, v * ax, v * ay, v});
}
auto v = bit.sum(LB(ys, y));
T z = v[0] - v[1] * y - v[2] * x + v[3] * x * y;
ans[q] += s == 1 ? z : -z;
}
return ans;
}
private:
struct R {
I lx, rx, ly, ry;
T v;
};
struct Q { I lx, rx, ly, ry; };
vector<R> rs;
vector<Q> qs;
};
/**
* @brief Static Rectangle Add Rectangle Sum
* @docs docs/data-structure/static-rectangle-add-rectangle-sum.md
*/
#line 2 "math/util.hpp"
namespace Math {
template <class T>
T safe_mod(T a, T b) {
assert(b != 0);
if (b < 0) a = -a, b = -b;
a %= b;
return a >= 0 ? a : a + b;
}
template <class T>
T floor(T a, T b) {
assert(b != 0);
if (b < 0) a = -a, b = -b;
return a >= 0 ? a / b : (a + 1) / b - 1;
}
template <class T>
T ceil(T a, T b) {
assert(b != 0);
if (b < 0) a = -a, b = -b;
return a > 0 ? (a - 1) / b + 1 : a / b;
}
long long isqrt(long long n) {
if (n <= 0) return 0;
long long x = sqrt(n);
while ((__int128)(x + 1) * (x + 1) <= n) x++;
while ((__int128)x * x > n) x--;
return x;
}
long long floor_root(long long n, int k) {
assert(n >= 0);
if (n == 0) return 0;
assert(k >= 1);
if (k == 1) return n;
if (k > 64) return 1;
long long x = round(pow((long double)n, 1.0L / k));
auto check = [&](long long a) {
if (a <= 0) return true;
__int128_t p = 1;
for (int i = 0; i < k; ++i)
if ((p *= a) > n) return false;
return true;
};
while (check(x + 1)) x++;
while (!check(x)) x--;
return x;
}
unsigned long long floor_root_unsigned(unsigned long long n, int k) {
assert(k >= 1);
if (n <= 1 || k == 1) return n;
if (k >= 64) return 1;
int bits = (64 + k - 1) / k;
unsigned long long ok = 1, ng = min(n, 1ULL << bits);
auto check = [&](unsigned long long a) {
__uint128_t p = 1;
for (int i = 0; i < k; i++) {
p *= a;
if (p > n) return false;
}
return true;
};
while (ok + 1 < ng) {
unsigned long long mid = ok + (ng - ok) / 2;
(check(mid) ? ok : ng) = mid;
}
return ok;
}
// return g=gcd(a,b)
// a*x+b*y=g
// - b!=0 -> 0<=x<|b|/g
// - b=0 -> ax=g
template <class T>
T ext_gcd(T a, T b, T& x, T& y) {
T a0 = a, b0 = b;
bool sgn_a = a < 0, sgn_b = b < 0;
if (sgn_a) a = -a;
if (sgn_b) b = -b;
if (b == 0) {
x = sgn_a ? -1 : 1;
y = 0;
return a;
}
T x00 = 1, x01 = 0, x10 = 0, x11 = 1;
while (b != 0) {
T q = a / b, r = a - b * q;
x00 -= q * x01;
x10 -= q * x11;
swap(x00, x01);
swap(x10, x11);
a = b, b = r;
}
x = x00, y = x10;
if (sgn_a) x = -x;
if (sgn_b) y = -y;
if (b0 != 0) {
a0 /= a, b0 /= a;
if (b0 < 0) a0 = -a0, b0 = -b0;
T q = x >= 0 ? x / b0 : (x + 1) / b0 - 1;
x -= b0 * q;
y += a0 * q;
}
return a;
}
constexpr long long inv_mod(long long x, long long m) {
x %= m;
if (x < 0) x += m;
long long a = m, b = x;
long long y0 = 0, y1 = 1;
while (b > 0) {
long long q = a / b;
swap(a -= q * b, b);
swap(y0 -= q * y1, y1);
}
if (y0 < 0) y0 += m / a;
return y0;
}
long long pow_mod(long long x, long long n, long long m) {
if (m == 1) return 0;
x = (x % m + m) % m;
long long y = 1;
while (n) {
if (n & 1) y = y * x % m;
x = x * x % m;
n >>= 1;
}
return y;
}
constexpr long long pow_mod_constexpr(long long x, long long n, int m) {
if (m == 1) return 0;
unsigned int _m = (unsigned int)(m);
unsigned long long r = 1;
unsigned long long y = x % m;
if (y >= m) y += m;
while (n) {
if (n & 1) r = (r * y) % _m;
y = (y * y) % _m;
n >>= 1;
}
return r;
}
constexpr bool is_prime_constexpr(int n) {
if (n <= 1) return false;
if (n == 2 || n == 7 || n == 61) return true;
if (n % 2 == 0) return false;
long long d = n - 1;
while (d % 2 == 0) d /= 2;
constexpr long long bases[3] = {2, 7, 61};
for (long long a : bases) {
long long t = d;
long long y = pow_mod_constexpr(a, t, n);
while (t != n - 1 && y != 1 && y != n - 1) {
y = y * y % n;
t <<= 1;
}
if (y != n - 1 && t % 2 == 0) {
return false;
}
}
return true;
}
template <int n>
constexpr bool is_prime = is_prime_constexpr(n);
}; // namespace Math
#line 3 "modint/modint.hpp"
template <unsigned int m = 998244353>
struct ModInt {
using mint = ModInt;
static constexpr unsigned int get_mod() { return m; }
static mint raw(int v) {
mint x;
x._v = v;
return x;
}
ModInt() : _v(0) {}
ModInt(int64_t v) {
long long x = (long long)(v % (long long)(umod()));
if (x < 0) x += umod();
_v = (unsigned int)(x);
}
unsigned int val() const { return _v; }
mint& operator++() {
_v++;
if (_v == umod()) _v = 0;
return *this;
}
mint& operator--() {
if (_v == 0) _v = umod();
_v--;
return *this;
}
mint operator++(int) {
mint result = *this;
++*this;
return result;
}
mint operator--(int) {
mint result = *this;
--*this;
return result;
}
mint& operator+=(const mint& rhs) {
_v += rhs._v;
if (_v >= umod()) _v -= umod();
return *this;
}
mint& operator-=(const mint& rhs) {
_v -= rhs._v;
if (_v >= umod()) _v += umod();
return *this;
}
mint& operator*=(const mint& rhs) {
unsigned long long z = _v;
z *= rhs._v;
_v = (unsigned int)(z % umod());
return *this;
}
mint& operator/=(const mint& rhs) { return *this *= rhs.inv(); }
mint operator+() const { return *this; }
mint operator-() const { return mint() - *this; }
mint pow(long long n) const {
assert(0 <= n);
mint x = *this, r = 1;
while (n) {
if (n & 1) r *= x;
x *= x;
n >>= 1;
}
return r;
}
mint inv() const {
if (is_prime) {
assert(_v);
return pow(umod() - 2);
} else {
auto inv = Math::inv_mod(_v, umod());
return raw(inv);
}
}
friend mint operator+(const mint& lhs, const mint& rhs) { return mint(lhs) += rhs; }
friend mint operator-(const mint& lhs, const mint& rhs) { return mint(lhs) -= rhs; }
friend mint operator*(const mint& lhs, const mint& rhs) { return mint(lhs) *= rhs; }
friend mint operator/(const mint& lhs, const mint& rhs) { return mint(lhs) /= rhs; }
friend bool operator==(const mint& lhs, const mint& rhs) { return lhs._v == rhs._v; }
friend bool operator!=(const mint& lhs, const mint& rhs) { return lhs._v != rhs._v; }
friend istream& operator>>(istream& is, mint& x) {
int64_t v;
is >> v;
x = mint(v);
return is;
}
friend ostream& operator<<(ostream& os, const mint& x) { return os << x.val(); }
private:
unsigned int _v;
static constexpr unsigned int umod() { return m; }
static constexpr bool is_prime = Math::is_prime<m>;
};
using ModInt998244353 = ModInt<998244353>;
using ModInt1000000007 = ModInt<1000000007>;
#line 6 "verify/data-structure/LC_static_rectangle_add_rectangle_sum.test.cpp"
int main() {
int n, q;
in(n, q);
StaticRectangleAddRectangleSum<ModInt998244353> rectangle_sum;
rep(i, 0, n) {
int l, d, r, u;
ModInt998244353 w;
in(l, d, r, u, w);
rectangle_sum.query_add(l, r, d, u, w);
}
rep(i, 0, q) {
int l, d, r, u;
in(l, d, r, u);
rectangle_sum.query_sum(l, r, d, u);
}
for (auto answer : rectangle_sum.calc()) out(answer);
}