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:heavy_check_mark: verify/data-structure/LC_rectangle_sum.static_point_add.test.cpp

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Code

#define PROBLEM "https://judge.yosupo.jp/problem/rectangle_sum"

#include "template/template.hpp"
#include "data-structure/static-point-add-rectangle-sum.hpp"

int main() {
  int n, q;
  in(n, q);
  StaticPointAddRectangleSum<long long> rectangle_sum;
  rep(i, 0, n) {
    int x, y;
    long long w;
    in(x, y, w);
    rectangle_sum.query_add(x, y, w);
  }
  rep(i, 0, q) {
    int l, d, r, u;
    in(l, d, r, u);
    rectangle_sum.query_sum(l, r, d, u);
  }
  for (long long answer : rectangle_sum.calc()) out(answer);
}
#line 1 "verify/data-structure/LC_rectangle_sum.static_point_add.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/rectangle_sum"

#line 2 "template/template.hpp"

// repo: https://github.com/kumacs/library-cpp
// docs: https://kumacs.github.io/library-cpp

#include <bits/stdc++.h>
using namespace std;

#line 2 "template/macro.hpp"
#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (int)(b) - 1; i >= (a); i--)
#define ALL(v) (v).begin(), (v).end()
#define UNIQUE(v) sort(ALL(v)), (v).erase(unique(ALL(v)), (v).end())
#define SZ(v) (int)v.size()
#define MIN(v) *min_element(ALL(v))
#define MAX(v) *max_element(ALL(v))
#define LB(v, x) int(lower_bound(ALL(v), (x)) - (v).begin())
#define UB(v, x) int(upper_bound(ALL(v), (x)) - (v).begin())
#define YN(b) cout << ((b) ? "YES" : "NO") << "\n";
#define Yn(b) cout << ((b) ? "Yes" : "No") << "\n";
#define yn(b) cout << ((b) ? "yes" : "no") << "\n";
#line 10 "template/template.hpp"

#line 2 "template/util.hpp"
using uint = unsigned int;
using ll = long long int;
using ull = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
template <class T>
using priority_queue_asc = priority_queue<T, vector<T>, greater<T>>;

template <class T, class S = T>
S SUM(const vector<T>& a) {
  return accumulate(ALL(a), S(0));
}
template <class T1, class T2>
inline bool chmin(T1& a, T2 b) {
  if (a > b) {
    a = b;
    return true;
  }
  return false;
}
template <class T1, class T2>
inline bool chmax(T1& a, T2 b) {
  if (a < b) {
    a = b;
    return true;
  }
  return false;
}
template <class T1, class T2>
inline bool chmin_opt(optional<T1>& a, T2 b) {
  if (!a || a > b) {
    a = b;
    return true;
  }
  return false;
}
template <class T1, class T2>
inline bool chmax_opt(optional<T1>& a, T2 b) {
  if (!a || a < b) {
    a = b;
    return true;
  }
  return false;
}

template <class T>
int popcnt(T x) {
  return __builtin_popcountll(x);
}
template <class T>
int topbit(T x) {
  return (x == 0 ? -1 : 63 - __builtin_clzll(x));
}
template <class T>
int lowbit(T x) {
  return (x == 0 ? -1 : __builtin_ctzll(x));
}
#line 12 "template/template.hpp"

#line 2 "template/inout.hpp"
struct Fast {
  Fast() {
    cin.tie(nullptr);
    ios_base::sync_with_stdio(false);
    cout << fixed << setprecision(15);
  }
} fast;

ostream& operator<<(ostream& os, __uint128_t x) {
  char buf[40];
  size_t k = 0;
  while (x > 0) buf[k++] = (char)(x % 10 + '0'), x /= 10;
  if (k == 0) buf[k++] = '0';
  while (k) os << buf[--k];
  return os;
}
ostream& operator<<(ostream& os, __int128_t x) {
  return x < 0 ? (os << '-' << (__uint128_t)(-x)) : (os << (__uint128_t)x);
}
template <class T, size_t N>
ostream& operator<<(ostream& os, const array<T, N>& a);
template <class T1, class T2>
istream& operator>>(istream& is, pair<T1, T2>& p) {
  return is >> p.first >> p.second;
}
template <class T1, class T2>
ostream& operator<<(ostream& os, const pair<T1, T2>& p) {
  return os << p.first << " " << p.second;
}
template <class T>
istream& operator>>(istream& is, vector<T>& a) {
  for (auto& v : a) is >> v;
  return is;
}
template <class T>
ostream& operator<<(ostream& os, const vector<T>& a) {
  for (auto it = a.begin(); it != a.end();) {
    os << *it;
    if (++it != a.end()) os << " ";
  }
  return os;
}
template <class T, size_t N>
ostream& operator<<(ostream& os, const array<T, N>& a) {
  for (auto it = a.begin(); it != a.end();) {
    os << *it;
    if (++it != a.end()) os << " ";
  }
  return os;
}
template <class T>
ostream& operator<<(ostream& os, const set<T>& st) {
  os << "{";
  for (auto it = st.begin(); it != st.end();) {
    os << *it;
    if (++it != st.end()) os << ",";
  }
  os << "}";
  return os;
}
template <class T1, class T2>
ostream& operator<<(ostream& os, const map<T1, T2>& mp) {
  os << "{";
  for (auto it = mp.begin(); it != mp.end();) {
    os << it->first << ":" << it->second;
    if (++it != mp.end()) os << ",";
  }
  os << "}";
  return os;
}

void in() {}
template <typename T, class... U>
void in(T& t, U&... u) {
  cin >> t;
  in(u...);
}
template <class... T>
void in_zip(int n, T&... t) {
  assert(n >= 0 && ((size(t) >= static_cast<size_t>(n)) && ...));
  for (int i = 0; i < n; i++) in(t[i]...);
}
void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T& t, const U&... u) {
  cout << t;
  if (sizeof...(u)) cout << sep;
  out(u...);
}
template <class T, class U>
void out_opt(const optional<T>& opt, const U& fallback, ostream& os = cout) {
  if (opt.has_value())
    os << opt.value();
  else
    os << fallback;
  os << "\n";
}
template <class T, class U>
void out_opt(const vector<optional<T>>& vec, const U& fallback, ostream& os = cout) {
  for (auto it = vec.begin(); it != vec.end();) {
    if ((*it).has_value())
      os << (*it).value();
    else
      os << fallback;
    if (++it != vec.end()) os << " ";
  }
  os << "\n";
}

namespace IO {
template <class T, class... U>
T read(U&&... u) {
  T t = T(forward<U>(u)...);
  in(t);
  return t;
}
namespace Graph {
vector<vector<int>> unweighted(int n, int m, bool directed = false, int offset = 1) {
  vector<vector<int>> g(n);
  for (int i = 0; i < m; i++) {
    int u, v;
    cin >> u >> v;
    u -= offset, v -= offset;
    g[u].push_back(v);
    if (!directed) g[v].push_back(u);
  }
  return g;
}
template <class T>
vector<vector<pair<int, T>>> weighted(int n, int m, bool directed = false, int offset = 1) {
  vector<vector<pair<int, T>>> g(n);
  for (int i = 0; i < m; i++) {
    int u, v;
    T w;
    cin >> u >> v >> w;
    u -= offset, v -= offset;
    g[u].push_back({v, w});
    if (!directed) g[v].push_back({u, w});
  }
  return g;
}
}  // namespace Graph
namespace Tree {
vector<vector<int>> unweighted(int n, bool directed = false, int offset = 1) {
  return Graph::unweighted(n, n - 1, directed, offset);
}
template <class T>
vector<vector<pair<int, T>>> weighted(int n, bool directed = false, int offset = 1) {
  return Graph::weighted<T>(n, n - 1, directed, offset);
}
vector<vector<int>> rooted(int n, bool to_root = true, bool to_leaf = true, int offset = 1) {
  vector<vector<int>> g(n);
  for (int i = 1; i < n; i++) {
    int p;
    cin >> p;
    p -= offset;
    if (to_root) g[i].push_back(p);
    if (to_leaf) g[p].push_back(i);
  }
  return g;
}
}  // namespace Tree
}  // namespace IO
#line 14 "template/template.hpp"

#line 2 "template/debug.hpp"
#ifdef LOCAL
#define debug 1
#define show(...) _show(0, #__VA_ARGS__, __VA_ARGS__)
#else
#define debug 0
#define show(...) true
#endif
template <class T>
void _show(int, T) {
  cerr << '\n';
}
template <class T1, class T2, class... T3>
void _show(int i, const T1& a, const T2& b, const T3&... c) {
  for (; a[i] != ',' && a[i] != '\0'; i++) cerr << a[i];
  cerr << ":" << b << " ";
  _show(i + 1, a, c...);
}
#line 2 "data-structure/static-point-add-rectangle-sum.hpp"

#line 2 "data-structure/binary-indexed-tree.hpp"

template <class T>
struct BinaryIndexedTree {
  int size;
  vector<T> data;
  BinaryIndexedTree(int n) : size(n), data(n) {}
  void add(int p, T x) {
    for (p++; p <= size; p += p & -p) data[p - 1] += x;
  }
  T sum(int p) {
    T s = 0;
    for (; p; p -= p & -p) s += data[p - 1];
    return s;
  }
  T sum(int l, int r) { return sum(r) - sum(l); }

  template <bool (*f)(T)>
  int lower_bound() const {
    return lower_bound([](T x) { return f(x); });
  }
  template <class F>
  int lower_bound(F f) const {
    if (f(T(0))) return 0;
    int x = 0, r = 1;
    while (r < size) r = r << 1;
    T s = 0;
    for (int len = r; len > 0; len >>= 1) {
      if (x + len < size && !f(s + data[x + len]))
        s += data[x += len];
    }
    return x + 1;
  }
};

/**
 * @brief Binary Indexed Tree
 * @docs docs/data-structure/binary-indexed-tree.md
 */
#line 4 "data-structure/static-point-add-rectangle-sum.hpp"

template <class T, class I = int>
struct StaticPointAddRectangleSum {
  void query_add(I x, I y, T v) { ps.push_back({x, y, v}); }
  void query_sum(I lx, I rx, I ly, I ry) {
    assert(lx <= rx && ly <= ry);
    qs.push_back({lx, rx, ly, ry});
  }
  vector<T> calc() const {
    struct E {
      I x, ly, ry;
      int q, s;
      bool operator<(const E& e) const { return x < e.x; }
    };
    vector<I> ys;
    ys.reserve(ps.size());
    for (auto [x, y, v] : ps) ys.push_back(y);
    sort(ys.begin(), ys.end());
    ys.erase(unique(ys.begin(), ys.end()), ys.end());
    vector<P> a = ps;
    sort(a.begin(), a.end(), [](const P& p, const P& q) { return p.x < q.x; });
    vector<E> ev;
    ev.reserve(qs.size() * 2);
    for (int i = 0; i < (int)qs.size(); i++) {
      auto [lx, rx, ly, ry] = qs[i];
      ev.push_back({lx, ly, ry, i, -1});
      ev.push_back({rx, ly, ry, i, 1});
    }
    sort(ev.begin(), ev.end());
    BinaryIndexedTree<T> bit(ys.size());
    vector<T> ans(qs.size());
    int p = 0;
    for (auto [x, ly, ry, q, s] : ev) {
      while (p < (int)a.size() && a[p].x < x) {
        bit.add(LB(ys, a[p].y), a[p].v);
        p++;
      }
      T v = bit.sum(LB(ys, ly), LB(ys, ry));
      ans[q] += s == 1 ? v : -v;
    }
    return ans;
  }

 private:
  struct P {
    I x, y;
    T v;
  };
  struct Q {
    I lx, rx, ly, ry;
  };
  vector<P> ps;
  vector<Q> qs;
};

/**
 * @brief Static Point Add Rectangle Sum
 * @docs docs/data-structure/static-point-add-rectangle-sum.md
 */
#line 5 "verify/data-structure/LC_rectangle_sum.static_point_add.test.cpp"

int main() {
  int n, q;
  in(n, q);
  StaticPointAddRectangleSum<long long> rectangle_sum;
  rep(i, 0, n) {
    int x, y;
    long long w;
    in(x, y, w);
    rectangle_sum.query_add(x, y, w);
  }
  rep(i, 0, q) {
    int l, d, r, u;
    in(l, d, r, u);
    rectangle_sum.query_sum(l, r, d, u);
  }
  for (long long answer : rectangle_sum.calc()) out(answer);
}
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